1000 Line Community Project V1.0
A 34 map megawad made for vanilla Doom 2, made by the community with a strict line limit of 1000 lines.
Filenames
1klinecp.wad, 1KLINECP.WAD
Size
6.71 MB
MD5
bfcc66cac2c358abed53779176fea088
SHA-1
5a420889589dfd56cc74abf351f409627cd9c3de
SHA-256
cd3f7c1e45d41ed2b5de4ab0cb12fdf9c4b0c1ebfde42689c833281cb89e4909
WAD Type
PWAD
IWAD
Unknown
Engines
Doom, Doom II
Lumps
580
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31, MAP32, MAP33, MAP34
Download
Read Me
=========================================================================== Archive Maintainer : None Update to : Version 1.0 Advanced engine needed : None Primary purpose : Single play =========================================================================== Title : 1000 Line Community Project V1.0 Filename : 1klinecp.wad Release date : 21/04/2019 Author : Liberation and others Email Address : [redacted] Other Files By Author : Numerous. Misc. Author Info : N/A Description : A 34 map megawad made for vanilla Doom 2, made by the community with a strict line limit of 1000 lines. - STORY - You emerge from the ruins of your destroyed home, pistol in hand and in utter despair. The alien hordes have poured all over your once beautiful city and have killed everyone that could not be evacuated in time, it seems your the last human alive. You look towards the city centre, something appears to be happening there however you will have fight through the city suburbs first. If you can make it then perhaps you can stop the invasion? -END OF STORY- - Maps and Mappers - ** Episode 1 - City ** 01 - Lord_Z - Ebb 02 - Dreadopp - Flow 03 - Liberation - Town Square 04 - Bauul - The Stormdrain 05 - Garbage - Demolition zone 06 - SiMpLeToNiUm - On the block ** Episode 2 - City/Hell ** 07 - Aquia Chrysatos - Ground beneath 08 - NaZa - Gateway 09 - Breezeep - Steep drain 10 - Nootrac4571 -Type A 11 - Bridgeburner - Arch enemy ** Episode 3 - Hell ** 12 - Major Arlene - Ambrosia 13 - Liberation - Gotcha now! 14 - DJV - Fortress of catamarca 15 - Pcorf - The nest 16 - AD_79 - Virulent well 17 - Worm - Boiling Blood 18 - Aquila Chrysaetos - Beyond Life 19 - General Rainbow Bacon - Caconic leftovers 20 - Breezeep, AD_79, Simpletonium - Last Journey Through Pain ** Episode 4 - Techbase ** 21 - Walter confetti - intergalactic delivery 22 - Pegleg - Phase Center 23 - DMPhobos - Restricted Sector 24 - Riderr3 - Nukage utilizer 25 - Pooh - Deltas and ladders 26 - Liberation - Hydrotech 27 - Antares031 - Moonstrikers outpost 28 - Chaingunner - Drown in slime 29 - Stormcatcher - Water Refining Facility 30 - Alter - Sinner's Redemption ** Secrets maps ** 31 - Aquila Chrysaetos - Among the stars 32 - Kaito - Rocket for my valentine ** Bonus maps - IDCLEV 33 or 34 required for these levels ** 33 - Aquila Chrysaetos - Untitled 34 - Liberation - Bad treatment ** Project team leader - Liberation ** Additional Credits to : Additonal music created by Tristan "Eris Falling" Clark and AD_79. Big shout out to Jimmy for the amount of his midis used. Aditional music from D64 4 Doom2. DMPhobos for all the graphic work, titlepic/credits/cwilvs and internal testing. Aquila Chrysaetos - for the new Invul palette and Zdoom decorate/Zmapinfo. Discord management, Skies, internal testing. Bridgeburner - Discord management - Streaming, internal testing. Misty - For internal testing and creating the Emapinfo. Aditional testers: Leodoom85, FrancisT18, Dragonfly and the rest of the discord team. Bauul for helping me write the story sections. galileo31dos01 - Status bar replacement =========================================================================== * What is included * New levels : 34 Sounds : No Music : Yes (although some tracks are missing in this version) Graphics : Yes Dehacked/BEX Patch : Yes - Map names etc (is internal, as well as external version) Zmapinfo and Emapinfo included. Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : Map01 - Map32. Maps 33/34 bonus Single Player : Player starts only Cooperative 2-4 Player : Yes - Coop starts have been added Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 3 1/2 Months Editor(s) used : Slade3, GZDbuilder and Eureka. Known Bugs : None at this time May Not Run With : Wolf 3d Tested With : Chocolate Doom, GZDoom, Eternity, Prboom+ * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: FTP sites: