Give Doom the look and sound of Windows 95. Includes that inane Canyon midi, startup and shutdown screens and sounds, and several parody images -...
Get ready for the best of the series. This version rules. No more stretch graphics, no more screwed up ending sequences, this is the most complet...
Makes bigdoor2 and bigdoor4 have barrels and cybres on them
Adds realism to some of the weapons, changes skill level names, vertically tilable sky, and other fun stuff.
Replaces BJs face with a more rugged, leatherfaced Marine. A right Ornery Bastard! Also Includes a new, stark tool bar,Character sounds(ADULT LAN...
Sentry changes cacodemons into robotic sentrys. The sentrys are raytraced hovering eyeballs that weild a big gun. 2 of the sounds are modified to...
A pack of realistic textures converted for use in Doom.
The Maltese Falcon - a movie that was part of the "film noir" revolution of the late 40's and early 50's. Film noir was usually a movie that was ...
This is just a PLAYPAL/COLORMAP replacement that changes DOOM into a *mostly* black and white game. The red range is left as-is. I originally put...
This is the second of a series of texture-only wad libraries for use by wad developers. New in this release: TXRIN.WAD - the textures of the fabu...
This wad simply replaces the Cacodemon with a UFO. New to this version: - converted the Dmgraph patch to wad format - added the missing sprite fr...
No levels this time. What You have here is a full fledged ready to go texture set made by myself, fully. No fooling around such as combining Doom...
Kick Butt option instead of pistol
This graphics-only patch swaps around the DoomGuy and the Shotgun Sargeants. Now YOU are the Sargeants going around killing the UAC Marines! You ...
You are Wakko Warner. You looked out of the water tower window one night and saw that the land was infested with Power Rangers! AAAAH! So you dec...
Replaces Sargents with Bunny
A starfield sky texture (256x128) for use with Doom or Doom2 (replaces sky1 and rsky1)
A graphics-only addon for The Darkening: Episode 2 - one of the most anticipated Doom releases of all time - because it was made by some of the m...
I could never understand why the Doom Marine fires his rocket launcher from between his legs. Perhaps in a masochistic way he enjoys the recoil. ...
A simple graphic change that removes the marine's hands from the Doom 2 and SkullTag weapons. Designed for those who play non-human skins or thos...
This is a simple wad that turns the marine face into Bevo, the longhorn mascot of the University of Texas at Austin. All the weapons have hooves ...