This is my easter present for you guys out there. Have fun. This wad works fine with shareware version of doom, and is designed for it. IMHO remi...
This is an old-style Doom 1 map.
These levels are designed especially for deathmatch. They're great fun at even two players games, but with a LOT of playtesting we have found out...
Olde replacement for Knee Deep in the Dead - my second "Mega-ish" WAD. Released purely because of interest in old, cheesy 1994 WADS. This is not ...
You are Nick Doom, former Space Marine and one of the few live veterans of the Hellspawn War, now a crack Corporate Security Operative for good o...
A DEATHMATCH wad with THREE different play styles, a ranDOOMizer room, with a random (32 point) teleporter, spot sound effects, and more (I won't...
Great stuff! Your mission: Kill and survive. You might also need to use your brain! ;)
For years, scientists have played around with teleports and such, but now, one scientist, considered to be insane, has made what we thought was m...
There isn't much of a story, but here goes. Your at the UAC supermaket, (Voted best market by 3 out of 4 space marines!) and people start coming ...
This is a full episode replacing "Knee Deep in the Dead". Great fun with no need for cheat codes, though not the easiest (no cyberdemons, or spid...
Its 3 Deathmatch levels by me.
a special speed map made for celebrating the 11\11\11 day (actually day of Pocky in japan, Metal Day according to the Dio fan page on facebook an...
These are all the missions in an all-new Episode 1, called "Way Out and Still Doomed"-- the mission titles, respectively, are: M1: "Foreward Hold...
UAC has been trying to stage a counter- attack on Hell, via the realms of the four elements: Air, Water, Earth and Fire. The effort has gone awry...
Nice simple deathmatch, largeish area, split into four by lifts, a few blocks to run round, and a couple of fairly easy to find secrets, includin...
This DOOM patch WAD file is based on various
Capellan on the Doomworld forums had this neat project idea; to make maps in 100 lines, or less.
Deathmatch, so get out there and KILL
Good mix of open spaces, hallways, and lifts. Fragtime.wad was used as a base, (by Jason Poll).