DEBUT
This is a full episode replacing "Knee Deep in the Dead". Great fun with no need for cheat codes, though not the easiest (no cyberdemons, or spiders) it is n...
Filenames
debut.wad, DEBUT.WAD
Size
1.93 MB
MD5
2c965f1f8d42bdb67ff5fd19bf3a5962
SHA-1
d97be25b061c6304267b42637632bbbb5fb7ff98
SHA-256
6fdd8536df677997f8d3780279901ef9d23bb6a935f3cd1160be2662c98ba248
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
127
Maps
E1M1, E1M2, E1M3, E1M4, E1M5, E1M6, E1M7, E1M8, E1M9
Download
Read Me
================================================================ Title : DEBUT Filename : debut.wad Author : Tony Sideris Email Address : [email protected] Misc. Author Info : This is my second release, I also have a WAD for DOOM2 called genesiss.wad (available on ftp.cdrom.com.). I don't have a job, and I don't start school for another six months. Description : This is a full episode replacing "Knee Deep in the Dead". Great fun with no need for cheat codes, though not the easiest (no cyberdemons, or spiders) it is nowhere near impossible. Alot of time was spent on lighting, and "fancy" architechure, wall and floor texures follow different themes, it's not just random textures thrown everywhere. There's a new sky texture, a new railing texture, and a few wall textures that I brought in from DOOM II. The new sky is a 1024 x 128 wrap around texture that is capable repeating vertically without any unsightly lines. Actually it is only two 256 x 64 patches, which were then flipped and rotated, and pasted into four 256 x 128 patches which were then assembled with Wintex (An incredible tool BTW). Additional Credits to : Lee Killough (Help with BSP), B.T.Hermans (Help with Graphics), the authors of all the utilities listed under "Editors Used", and of course Id. ================================================================ * Play Information * Episode and Level # : E1M1 - E1M9 Single Player : Yes Cooperative 2-4 Player : Yes (though untested) Deathmatch 2-4 Player : Yes (though untested) Difficulty Settings : Yes New Sounds : No New Graphics : Yes New Music : Yes (E1M1 "Human Behaviour" by B. Gudmundsdottir, Transposed by [email protected] E1M8 "Paranoid" by Black Sabbath, Transposed by Me) Demos Replaced : None * Construction * Base : All new levels from scratch. Editor(s) used : DoomEd v4.2 (main level edit), Edmap v1.40 (extra level edit), TBSP v2.2 (Nodes), RMB (Reject), Wintex (graphics/Music), Wadcat (Level combination), Paintbrush (graphics), Musiktime (music), Winmix (mixing music). Build Time : I completely lost track of time, but I'd have to say at least two and a half months. Known Bugs : NONE (I have Ultimate DOOM, for you people out there with regular DOOM there is a possibility that I went over the visible vertical line limit, I have no idea what or if there is a difference between the DOOM and UDOOM limits are and I have no way of testing. If there is a problem it won't be a big one, just a minor disturbance in certain areas of the map (Just try to avoid looking at some of my impressive views :) * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.cdrom.com. ftp.hermans.org Other: aol.com
Maps
Endoom
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ I know this looks cheesy so sorry, but anyway thanks for playing DEBUT, I hope you had fun, if you did let me know, if you didn't let me know, and if you have nothing at all relevant to say let me know. PEACE [email protected] id SOFTWARE IS: Programming: John Carmack, Mike Abrash, John Romero, Dave Taylor Art: Adrian Carmack, Kevin Cloud BIZ: Jay Wilbur Design: Sandy Petersen, John Romero, American McGee, Shawn Green and TONY SIDERIS Technical Support: Shawn Green, American McGee Special Thanks: Tim Willits, John Anderson