Small game. No monsters. Lots of trip lines.
An MAJOR upgrade from v2.2
This is a deathmatch level set in a grid of criss-crossing upper and lower corridors with moving floors at each intersection. The upper corridors...
A weird lil map that looks too bright on GL source ports, and too dark on software mode. Somewhat Knee-Deepish, pretty linear but I put a lot of ...
Death Match wad
The precursor to 2001 A Doom Odyssey. 2001 A Deathmatch odyssey consists of 8 deathmatch levels that replace Episode 1. Music included is a rando...
I dunno in a log cabin or somethin'.
First level in a new episode. Works with 1.666 and Ultimate 1.9
Try to make it to the end without falling into holes, traps and opening doors without looking first.
Monsters that appear out of nowhere, transporters that get you so disoriented you don't know which way is up. More beasts than you can shake a st...
This is a Deathmatch only wad.
A strictly Deathmatch level (the ONLY way to play Doom!). Try single player and you'll die of boredom instead of demon attacks. Here's a basic ru...
yet another warehouse in the middle of nowhere. you and your buddies meet here for a few hours fragging to pass the time. it's a shame they alway...
A set of 4 Deathmatch levels. This is a set of deathmatches I've been working on for a while. I finally decided to finish them and upload them. I...
This is an old shareware doom editor by Geoff Allan, that has been used by many people in the golden old aera ten years ago. It is uploaded here ...
27 Levels of Deathmatch FUN.
A symetrical structure that gives advantage to no one, it is a very fair level because there are lots of weapons and ammo around.
In the deep has two levels to it. E1M1 was the first WAD I had ever constructed. HOWEVER, I have touched it up numerous times and it is as perfec...
This is an upgraded version of Mayan666.
My brothers and I were DOOM addicts, but when we finally found a usable PWAD editor, we were reborn as DOOM junkies. Thus, we humbly offer these ...