3 Months after the invasion of earth, you and your troops are doing whatever you can to clean up the last of the demons, but they still have a go...
This is an E1 style DM level, designed for two players, but should still be fun with 3-4 players as well, although possibly a bit crowded. The le...
This level is almost an exact replica of my house-
This is a level for Doom II based on MyHouse2.wad by Noah Haskell, Email Address : [email protected] This is a blueprint accurate WAD of Noah's ...
A 100 minute speedmap that took waaay longer than 100 minutes.
Try to play and complete this map.
This is first I have created for DOOM II, hope you have fun.
Kick some monster butt.
See story below.
This is my last wad, i enjoyed and suffered making it. i think the best one that ive done. i reccomend use latest versions of zdoom i only used d...
Prepare to test your skills against massed
It's that old cliche'd Doom storyline where a bunch of scientists (even though they look like marines) are doing those damned gateway experiments...
Another Doom2 Deathmatch floor. I hate long intros. I like to kill people in doom2 and thats what I designed this floor for.
Another level in my multi-player training series. A good deathmatch level. Very difficult to play. I put the Exit Switch in the entry room for th...
This is my first 'official' level. It is designed for single player,but should be quite good for DMs - as long as you use the NOMONSTER switch. T...
A small map using deConstruct Industrial Textures.
Single, Co-op, and Deathmatch level
Critical Path is a Doom II PWAD for advanced players, preferably those with faster computers, and is difficult enough to challenge anyone on the ...
This Level is HARD! I built the thing, and I have a hard time beating it, even on Hurt Me Plenty.
Classic style map for vanilla Doom 2. I tried to create some fun and challenging battles. Watch out for arch-viles! If using a modern source port...