Single Player level for ZDoom
I know I'll probably be hated for this release, but this is more or less an archive of several old, unreleased levels and feature demos that I fe...
Pinochestein 3D edicion GL (GL edition) is a total conversion of the original pinochestein 3D that tries to take the best advantage of the new fe...
Map 17 of The Cyberdemon Army takes place in a Military Base
Vile Flesh is a full 32 level replacement for Doom2. You'll find the fist few levels are perhaps more reminicent of the original Doom, and as you...
The initial basic idea was to make a "Doom style" map with fairly transparent ZDoom upgrades. To clarify, a lot of maps today depart significantl...
I guess you can consider this the "sequel" to SHiTWADS. I wasn't gonna do another, but... well, you know. :P
An island with monsters it's my level #31
Just another WAD I made for you to play. Enjoy it.
We decided to make some levels, and then put them together. These levels are small/medium size levels that are easy at the beggining and a lot of...
I originally created this as a birthday gift for some DoomWorld user... forgot who it was, sorry. There was a thread in the Wads&Mods section and...
The couple submissions made to the Fusion Mapping Project. The goal was to combine 2 classic maps into one while still maintaining a coherent and...
just a MAP01
IT's a level made with textures converted from Doom 3 by "hidfan". They can be found here: https://www.doomworld.com/forum/topic/92309-doom-3-tex...
An insane city full of HOMs was caught by monsters. Kill them and reach the exit, if you can!!!! I don't have to say this is a jokewad, do I? Yes...
Upon exiting the secret UAC labs, you are pulled through the aether to the Plane of Infernus, to which the labs' interdimensional teleporter was ...
The first edition of the Tlsxctf series
Two short maps with emphasis on intense action from the very beginning. Rather hard on UV - if they are too tough for you, try playing on HMP. Th...
Seven-level episode featuring some new graphics, monsters, weapons, pickups, mechanics, basically anything that grabbed my attention at the time....
A small level I made to play with ZDoom effects. I like how the level turned out.
Set in a mining base on one of Jupiter's moons, you must escape the hell infested facility. This wad is part of the final wad set I will make. I ...
This level is essentially shaped as a labyrinth and the gameplay is based on the same concept of "Final Doom: Plutonia Experiment" MAP11 - Hunted...
The barrier between reality and dreams has fallen. And you have volunteered to venture into the fray, wary of the unintended consequences of such...