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Metal-themed level inside a tower. Unfortunately (for you), there is some ACS in this level. And yes, you can jump *anywhere*.
A set of small but hard maps highly inspired by NUTS. Enemies are spawned. Maps 1-8 end automatically. YOU NEED A VERY POWERFUL COMPUTER TO RUN T...
A (very) short 1024 map made for the Vinesauce Doom mapping contest, run by groupmember Joel. Unfortunately it didn't make it in due to unforesee...
A small medium level for Doom 2.
An underground marine base. I made this map in one day to test my speedrun skills.
Members of an archaeology team disappeared working on a remote ruins site in south america. Its your job to find out what's happening. Reports al...
An underground administration center. Small map to test my speedmaping skills. Expected resistance: 100 monsters.
Actually a normal wad with only one or two silly elements. Does that qualify this as a jokewad or not?
Two levels I made, might make more depending on the reviews.
My first released map. It's a hell-themed map with a lot of monsters, secrets, basically the classic Doom feel.
Something happend... The radio signal from Research facility has dissapeard... Some info Number of Vertexes: 7610 Number of Linedefs: 9317 Number...
It's a jokewad. Each level of the megawad consists of two square sectors.
This level was inspired by Paranoia Rebirth, a cool techno track by Naoki, from Dance Dance Revolution 3rd mix.
A horde of evil alpacas have taken over a city.
Doomguy takes some magic mushrooms to relax. Demons invade. Doomguy finds new, altered forms of hell filled with demons. In short, a little exper...
A big deathmatch level of a house
I know I'll probably be hated for this release, but this is more or less an archive of several old, unreleased levels and feature demos that I fe...
This is my last low-detailed map. Someone showed me what people meant by "detail" and I was too far along in this map to start over to make it to...