Read DETHBASES.TXT for story. Level 1 of my DooM ][ episode.
A short level with the restriction that vertices must lie on a 256x256 grid. Not much detail is possible.
20 shortish levels split into three episodes: Rear Entry, Knee Deep in the Sludge and Into the Blood<br><br> "The Source" - That's what they call...
I started making this map before... maybe 5 years, when I get back to this great game... I wanted to try if I still can make some maps. Then it l...
A map that i did for the "Arcades 3D Doom/Doom 2 Map Tournament".
20 levels, designed for Single Player / CO-OP
This is the 14 map beta version of my upcoming megawad: "Thy PrBoom Maps". This has 14 finished maps and a few little nods towards the next few m...
The only complete and unique Quake to DOOM conversion, now works with EDGE 1.29+, and uses OGG music file format versus MP3 CREDITS id Software R...
A one room map I made for Job's Second One Room Contest. The theme was something along the lines of 'make a unique looking map using a variety of...
You're a Space marine...
An open, volcanic canyon filled with monster-spam. It's silly, difficult map that shouldn't be taken seriously. Also supports deathmatch and co-o...
The eighth Eagle Speedmapping Sessions' goal was to make maps within a 2 (in practice 3) hour limit. Nine maps were completed, and the themes wer...