The Graytest DOOM missions EVER! Try them, there are NONE LIKE THEM ANYWHERE! Even the WIZARDS OF id themselves will be amazed!<br><br> [Please c...
"Guets Apens" - DEATHMATCH - Set a trap turn the light off when your enemies cross acid floors, stop the lift when they try to get the Rocket Lau...
Your on Mars ... the enemy's stronghold! You just escaped from inside the prison level of the fortress. Unfortunately you landed right in the cav...
A difficult WAD, but 100% possible
You need a medikit... bad. You know its location, but can you get to it without gittin' ambushed? This wad was designed for 2 or 3 player deathma...
Never to far away from your opponents, Switches make the level harder by raising barons etc. Use Sky1.gif to set the mood (DMGRAPH NEEDED, use sa...
A five-level fast-paced DEATHMATCH 2.0 frag fest.
First attempt
14 brand NEW doom 2 levels, never been released I made them primarily for deathmatch with my buds and have never had the oppurtunity to release t...
This a collection of my last 14 floors designed with deathmatch 2.0 in mind.
EErie music (Satriani) in a HEELLish environment
The WAD file accompanied by this readme file contains the "heavily, yet sensibly" improved maps from "199X" and also re-integrates all the (reaso...
I have made a lot of quicky deathmatch and co-op levels. This is my first single- player level. I worked a LONG time on this level, and it's pret...
Mutant TechNoids (Technical Nerds) have invaded. Your mission is to eradicate and escape. Lot's of hard to find doors and timing puzzles to solve...
As in my first level -- DANTE'S GATE -- I have tried in CROSSING ACHERON to achieve a gaming atmosphere that is not only fast-paced (once the fur...
This level is designed for deathmatch. It can be played in single player mode, but it's a bit easy... the exit might be a little hard to find tho...
"We're on an express elevator to hell, goin' down!" You have lost contact with the mining colony codenamed FURY. It is your job to find out what ...
This is my first level, so it probably sucks. But, at least I tried to make it tough to get through, and I tried to use SOME architecture. The ba...
You've walked into a hellish world of greyscale and bad drawings. You hear of a facility that connects to your own world. You enter through the h...
Kill and survive.
This is my second WAD, hence the catchy title. It's smaller than I would have liked, but most of the construction was done in DEU 5 and I started...
3x3: Take Two is the spiritual sequel to the 3x3 community project, hosted by MFG38. The set contains 30 maps from 22 different authors, using on...