A dark space station is invaded by meanies! Very realistic! Check it out!
You can complete this level without God Mode, just save it during the game. ***********************GAME DESCRIPTION*********************** I'm no...
I have too much time on my hands right now, so I decided to make fun of ol' Gamarra. I don't usually waste my time making fun of bad wads.
A complete conversion to a Ghostbusting theme(see gbreadme.txt for more info)
This deathmatch wad is in a Roman like architecure setting. Everything is stony looking with pillars, pool baths, etc. I wanted to make it look a...
This is my fourth wad so far. It's a small deathmatch only wad, ideal for 2 players, very fast and furious. Another all time classic I'm sure.
DEATHMATCH, 2 to 4 players. - Easy to identify exit. Two highth levels to fight on simultaneously, (frag fest!). Very loosely, based on the origi...
: This a demo of hans.wad in action, recorded at the Legendary Arena BBS in Melbourne, Australia (03) 98248199
A multi-themed single player map. The most complex map I built. (666 sectors)
Another hell-themed wad in which I have paid tribute to the Descent levels (HRMAP31 and HR2MAP31) and Hell's Cauldron (HR2MAP29). New music, new ...
Which is better - the super shotgun or the rocket launcher for deathmatch? This demo shows that the super shotgun is better. I got jroom38.wad fr...
These levels are designed especially for DeathMatch. They are all completely designed by me from scratch using Waded. They all are good for 1 on ...
This DeathMatch wad is small and fast paced, leading to very high frag counts. It has a building in a large circular yard; also a very unusual wa...
This level was designed for the the DOOM 1.6 Deathmatch 2.0 regeneration feature. There is only one place to get your weapons (but it cannot be c...
This is another in the arena-like series of my wads. (There are now 3 and more on the way.) Markroom3 is becoming my favorite. The wad is one roo...