This is my Freedoom map. I never had anything reviewed in the newstuff chronicles thingy on Doomworld, and I figure it'll be a while before Freed...
This is just a graphics and sound replacement making the marine (you) an imp. I started it like 2 years ago.
15 tested and finely tuned maps for duel. Uses stock Doom 2 textures for a clean old school style. Hard difficulty includes BFG.
Rapture's vacationland. Side order of hellspawn.
A small wad consists of 2 maps. The maps originally have been constructed in limit- removing format, but there is Boom's action of sky transfer o...
No Turning Back is a single level wad that involves only going forward. There is no going back.
A small rooftop map on a demon infested building.
Based on the original "Blood" game by Monolith Productions. This was the start of what I had hoped would be a mini total conversion, but I don't ...
A bunch of maps designed for a pair of gimmicks (mapslot x10 = monstercount) or (160 things) MOSTLY in a month. Map order ended up being altered ...
16 single-player maps for Doom 2 Play-tested only with pistol starts BUT Shotgun or better can be collected in less than 15 seconds on each map N...
I made this awesome map for Zdoom called Chamber of Dis. I worked on this map on and off while writing for our Heretic record. This is designed f...
Full boom-compatible ports 33 Maps megawad.
This shows what an intercepts overflow in prboom-plus is like. Play with -complevel 2 and turn on intercepts overflow emulation in the options me...