A void type level, fighting on multi level platforms
Designed for Deathmatch, but as usual I have put a few monsters in. A MEDIEVAL style level. Features include deep water and real 3D floors etc. S...
Decent size Deathmatch level with lots of detail. Should be fun for any amount of players!
Designed for SINGLE PLAYER deep water and real 3D floors etc. Sort of a demo of my forthcoming TC megawad FORCE KINZOLA 3D which will hopefully h...
Small to medium sized for Single Player, but can be fun in deathmatch. Trippy sci-fi looking level with 3D floors and some zero gravity areas. (u...
1-5 player a single "3D FLOORS" map for DM or co-op play "preferably DM", USING THE LATEST VERSION OF DOOM2.WAD and DOOMLEGACY with SOFTWARE ,3DF...
See below
A big deathmatch level of a house
Ancient Egyptian themed, Small to medium sized for Single Player, but can be fun in deathmatch.
GROVE- THE STORY CONTINUES (...from where?)- In your garden, you can sometimes see an angry looking fat dude steal your mushrooms. He's Smugla. W...
Part twelve in the World's End series. This level is the kind of tech-base map I like, the atmosphere of Doom, the abstract design of Doom2 combi...
You are just comming out of hell when you stumble across this place. Whoo, what a story!!
This is the demo of the future Zephyr Megawad. This WAD is for Legacy only.
The idea for this map comes from Q3CTF1, but I made it the way I prefer to see it for Doom. The fog is my own design using existing legacy featur...
Maze Wad leading to the killing of Saddam.
Collection of well-made levels by two people from 6/1998 on. Levels continue to be added. See end of text file.
Designed for Deathmatch, but as usual I have put a few monsters in. A Hi-Tec sci-fi style level. Features include deep water and real 3D floors e...
Legacy DM map that uses 3d floors, and pleny of other legacy features. Designed for OpenGL, software render will crash. It may appear really dark...
Tech style small sized deathmatch wad.
While testing out DOOM Legacy's 3-D water and 3-D floors I thought, "Can you have BOTH?! Nah..." but tried it anyway. The result: a room, with a ...