Four levels for Ultimate Doom running on M1 of each episode, roughly in the original episode's style. Had planned on expanding but lost interest ...
Conventional DOOM wad designed around 3 key solution. Pretty straight forward. Really designed with cooperative play in mind but is a challenge f...
An atmospheric level. One new enemy. ----- This level is not complete. Some graphics, sound, and parts of the level have been removed to make it ...
Here is an example of a level generated with NewDEU 5.0b Rev. 4 by Raphael Quinet. Since he asked every NewDEU user to do so, I have now mentione...
In the past 3 years you have been to hell and back, and have saved the whole world from destruction. Just when you thought you were able to take ...
The ultimate Deathmatch level, with two large fortresses to defend and/or raid. Contains only Shotguns, the chainsaw and a limited supply of rock...
My second Ultimate DOOM/DOOM1 WAD edit, this one an elaboration on
A very simple E2M1 map, altho may have some homagy areas in it.
It's nasty, barbaric, and I don't quite know why I made it. It's also one of the few wads made recently (I think) that doesn't require God mode t...
This is a very small part of the Universitaet-Gesamthochschule Siegen. It is my first DOOM-Level and took a lot of time to build it.
Nice go-around-level with atleast one totally crooked trap. Watch out!
Nine maps that attempt to capture the look and feel of the original Episode 2. While the influence of the original E1 maps is unmistakable, the p...
Episode 1 replacement for Doom 1 Play-tested only with pistol starts Not balanced for continuous play Multiplayer Things exist but NOT playtested...
Hey I hope you like this new Doom level I created using Doomed V 2.6b. I hope you have as much fun playing it as I did making it. If you have any...
This is to demonstrate the BFG Level 1 strafe trick.
A grey city in the night.
This level is the revision of 11inhell.wad. If you are a fan of that one, then delete it and use this instead. This level was built _just_ for de...
Main Entrance to the DOOM Fortress!
Semi-symmetrical level, a few hidden passages, some nice crawl-through corridors.
I started out intending to make this a DeathMatchWAD, but it kept growing on me, until I decided to go all out and just make it as big as I could...
An old haunted abandoned creepy monolithic structure on the old island floating above hell. With cool lighting. Used E2M2 for the music.
Deathmatch Prison is based on the simple idea that a deathmatch should involve players using one weapon of their choice, chosen before entering t...