My first attempt at a simple yet fun and well balanced deathmatch map.
This level pushes DOOM to the limits of complexity. Half of the areas had to be toned down in detail and sophistication so the "side-def" limitat...
This replaces SS27BETA.WAD which had a few crucial stuffups preventing 100% kills etc. sorry :(
This wad intended to be my house and a little part of my neighbourhood, but now I don't think my neighbours would recognize it (not even my mothe...
This is a very unusual way of playing deathmatch: in zero-G. First, each player has a choise of one and only one weapon, and some ammo for that w...
I wanted to put a little of everything on this wad. There are a LOT of remote switches and secrets. Later on I will make some other wads and have...
You have just found a derelict space ship orbiting a planet. The crew is missing or has been transformed; there are just zombies roaming all part...
Here is an example of a level generated with NewDEU 5.0b Rev. 4 by Raphael Quinet. Since he asked every NewDEU user to do so, I have now mentione...
If you love the game, you'll want to add this WAD to your collection! A lot of thought and time went into it's design, and I hope you'll enjoy it...
This was a "contract WAD" for a well known Deathmatch tournament organizer who ultimately couldn't use it for business reasons. The client's requ...
In the past 3 years you have been to hell and back, and have saved the whole world from destruction. Just when you thought you were able to take ...
The ultimate Deathmatch level, with two large fortresses to defend and/or raid. Contains only Shotguns, the chainsaw and a limited supply of rock...
My second Ultimate DOOM/DOOM1 WAD edit, this one an elaboration on
It's nasty, barbaric, and I don't quite know why I made it. It's also one of the few wads made recently (I think) that doesn't require God mode t...