The Kicker!

The Kicker!

If you love the game, you'll want to add this WAD to your collection! A lot of thought and time went into it's design, and I hope you'll enjoy it. Every mons...

Filenames
bds1.exe, BDS1.WAD
Size
174.69 KB
MD5
a944c1845b666cef81a30b2ce6675f00
SHA-1
f449728e0302e4653f1821cce2abdfa1882c7395
SHA-256
7e5c79918be56fab9e75a847bb3b98313b00314fe2c3f6a501f890badc8b986a
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
11
Maps
E2M1

Read Me

================================================================
Title                   : The Kicker!   
Filename                : BDS1.WAD
Author                  : Barry D. Sebastian
Email Address           : [email protected]
Misc. Author Info       : Wife detests DOOM...Live in Cincinnati, Ohio...
			  Probably will never grow up...

Description             : If you love the game, you'll want to add this WAD 
			  to your collection!  A lot of thought and time went 
			  into it's design, and I hope you'll enjoy it.  
			  Every monster EXCEPT the Spiderdemon makes an 
			  appearance, and every weapon EXCEPT the BFG9000 is                                   
			  available - with ample ammo (you'll need it!).  The 
			  level has 4 main areas: The Red Room (I recommend
			  blasting the Baron in the dark balcony before 
			  leaving with the Blue Skull key); The huge parapet 
			  area (patiently pick away at the Cyberdemon from the 
			  ground level where the Red Skull key is (you'll 
			  see!) - then go up and collect the goodies...);  The
			  computer room, where the chainsaw works nicely on 
			  the Demons - and you can transport to a "challenge"
			  that will net you the Yellow Skull key; --->and if
			  you choose NOT to take the first EXIT - you can 
			  transport to the 4th area, "The Tiered Section". 
			  This last section was a real challenge to make - 
			  'DEU' to it's size, and many 2-sided linedefs, some
			  strategically located walls were necessary to 
			  eliminate some HOM effects.  If you can make it 
			  through alive to the 2nd switch on the bottom tier,
			  you'll have to move quickly to get to the 'door' out
			  before it closes (watch for the Sargents and Imps).
			  If you find yourself low on ammo and health, there
			  is a teleporter that will take you back to the top
			  of this section to 'scavenge'.  Finally, the EXIT at
			  the top of the elevator will take you to game two's 
			  secret level.  If you've never been there before - 
			  have fun!!  (:->)

			  This is a large level, and my best advice is to KEEP
			  MOVING!  The more you play it, the more fun it 
			  becomes (you'll find a few shortcuts & secrets).  
			  Deathmatch is a trip, especially if you have a friend
			  who's style you are familiar with (I've only tried
			  this with 2-man).  I recommend a lower difficulty
			  level with D-M.  If you want to watch me go through 
			  this level and show you MOST of the secrets, play the
			  demo I've included.  Assuming you have unzipped 
			  BDS1.exe into your DOOM directory... 

				From the DOOM directory type:

				doom -file bds1.wad -devparm -playdemo bds1

			  To PLAY this level:

				From the DOOM directory type:

				doom -file BDS1.wad   ,and choose Shores of 
				Hell at a difficulty level of your choice...
			  
			  Just for the Shores-of-Hell-of-it, I've included a 
			  bunch of .BMP file snap shots that are neat to use as 
			  wallpaper in Windows (or in a screensaver - if you
			  have the right kind).  You can "view" them with any
			  graphics viewer, i.e. cshow...

Additional Credits to   : Phil Sevenants for beta testing with me, DEU and BSP
			  creators, all the creative minds out there making
			  cool levels, and of course ID Software (can't wait 
			  to see "Hell On Earth"!) 
================================================================

* Play Information *

Episode and Level #     : E2M1 
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : Available for this level (in game 2) see above

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU 5.2, BSP 
Known Bugs              : One sky texture briefly visable when passing through
			  the door on the very bottom of the "tiered section".
			  You probably won't even notice it...

* Copyright / Permissions *

Authors - please be original and come up with your own ideas - don't use 
this WAD as a base for something you're doing.  It makes it more fun for all 
of us!


You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.


* Where to get this WAD *

FTP sites: AOL - DOOM area (if you liked it, pass it around! - maybe it will 
	   find it's way to some BBS's...)

This material is not supported or warranted by ID Software, Inc.

================================================================
Title                   : The Kicker!   
Filename                : BDS1.WAD
Author                  : Barry D. Sebastian
Email Address           : [email protected]
Misc. Author Info       : Wife detests DOOM...Live in Cincinnati, Ohio...
			  Probably will never grow up...

Description             : If you love the game, you'll want to add this WAD 
			  to your collection!  A lot of thought and time went 
			  into it's design, and I hope you'll enjoy it.  
			  Every monster EXCEPT the Spiderdemon makes an 
			  appearance, and every weapon EXCEPT the BFG9000 is                                   
			  available - with ample ammo (you'll need it!).  The 
			  level has 4 main areas: The Red Room (I recommend
			  blasting the Baron in the dark balcony before 
			  leaving with the Blue Skull key); The huge parapet 
			  area (patiently pick away at the Cyberdemon from the 
			  ground level where the Red Skull key is (you'll 
			  see!) - then go up and collect the goodies...);  The
			  computer room, where the chainsaw works nicely on 
			  the Demons - and you can transport to a "challenge"
			  that will net you the Yellow Skull key; --->and if
			  you choose NOT to take the first EXIT - you can 
			  transport to the 4th area, "The Tiered Section". 
			  This last section was a real challenge to make - 
			  'DEU' to it's size, and many 2-sided linedefs, some
			  strategically located walls were necessary to 
			  eliminate some HOM effects.  If you can make it 
			  through alive to the 2nd switch on the bottom tier,
			  you'll have to move quickly to get to the 'door' out
			  before it closes (watch for the Sargents and Imps).
			  If you find yourself low on ammo and health, there
			  is a teleporter that will take you back to the top
			  of this section to 'scavenge'.  Finally, the EXIT at
			  the top of the elevator will take you to game two's 
			  secret level.  If you've never been there before - 
			  have fun!!  (:->)

			  This is a large level, and my best advice is to KEEP
			  MOVING!  The more you play it, the more fun it 
			  becomes (you'll find a few shortcuts & secrets).  
			  Deathmatch is a trip, especially if you have a friend
			  who's style you are familiar with (I've only tried
			  this with 2-man).  I recommend a lower difficulty
			  level with D-M.  If you want to watch me go through 
			  this level and show you MOST of the secrets, play the
			  demo I've included.  Assuming you have unzipped 
			  BDS1.exe into your DOOM directory... 

				From the DOOM directory type:

				doom -file bds1.wad -devparm -playdemo bds1

			  To PLAY this level:

				From the DOOM directory type:

				doom -file BDS1.wad   ,and choose Shores of 
				Hell at a difficulty level of your choice...
			  
			  Just for the Shores-of-Hell-of-it, I've included a 
			  bunch of .BMP file snap shots that are neat to use as 
			  wallpaper in Windows (or in a screensaver - if you
			  have the right kind).  You can "view" them with any
			  graphics viewer, i.e. cshow...

Additional Credits to   : Phil Sevenants for beta testing with me, DEU and BSP
			  creators, all the creative minds out there making
			  cool levels, and of course ID Software (can't wait 
			  to see "Hell On Earth"!) 
================================================================

* Play Information *

Episode and Level #     : E2M1 
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : Available for this level (in game 2) see above

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU 5.2, BSP 
Known Bugs              : One sky texture briefly visable when passing through
			  the door on the very bottom of the "tiered section".
			  You probably won't even notice it...

* Copyright / Permissions *

Authors - please be original and come up with your own ideas - don't use 
this WAD as a base for something you're doing.  It makes it more fun for all 
of us!


You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.


* Where to get this WAD *

FTP sites: AOL - DOOM area (if you liked it, pass it around! - maybe it will 
	   find it's way to some BBS's...)

This material is not supported or warranted by ID Software, Inc.

Maps

E2M1

E2M1

Deathmatch Spawns
8
Co-op Spawns
4