It's nasty, barbaric, and I don't quite know why I made it. It's also one of the few wads made recently (I think) that doesn't require God mode t...
This is a very small part of the Universitaet-Gesamthochschule Siegen. It is my first DOOM-Level and took a lot of time to build it.
This level is the product of having played several
Nine maps that attempt to capture the look and feel of the original Episode 2. While the influence of the original E1 maps is unmistakable, the p...
The first 8 levels of this wad were created by me with the intention of using them in deathmatch mode with my buddies. I did try to build them so...
Episode 1 replacement for Doom 1 Play-tested only with pistol starts Not balanced for continuous play Multiplayer Things exist but NOT playtested...
As the name suggests, this level was the authors first serious attempt at creating a DOOM level from scratch. This level took a *long* time to ma...
A grey city in the night.
This level is the revision of 11inhell.wad. If you are a fan of that one, then delete it and use this instead. This level was built _just_ for de...
Main Entrance to the DOOM Fortress!
Deathmatch Prison is based on the simple idea that a deathmatch should involve players using one weapon of their choice, chosen before entering t...
A wide level.
Watch your back! I don't think ID : intended you to think a lot when playing : DOOM, so what little secret there is : simple to find. Started as ...
Looks like a humble castle from the outside, but on the inside...
The Last Resort (TLR) is a Deathmatch only episode. It contains the following: - Nine new levels from scratch, which replace Episode 2. - Over 70...
Map with the starting area based on my flat (you start in my room!), and after a while you will have to enter the garden of evil.
Ultimatum is a project that I've had in mind for several years now. Basically, every mapper was randomly given a limitation made up from over the...