My own (probably ill-advised) attempt to counter Justin Fisher's [*] opinion that PWADs based on the concept of rooms that form words are boring ...
A little test run of zdoom scripts for colored sectors and wadauthor actually it is the first deathmatch level I made that. I'm satisified enough...
A 5 map duel set for skulltag with different themes each level, with lots of flowing gameplay
A silly map inspired by Tricks and Traps. Worked on this on and off for months.