A bunch of maps designed for a pair of gimmicks (mapslot x10 = monstercount) or (160 things) MOSTLY in a month. Map order ended up being altered ...
These levels are designed especially for DeathMatch. They are all completely designed by me from scratch using Waded. They all are good for 1 on ...
the level is a simple base map.
This DeathMatch wad is small and fast paced, leading to very high frag counts. It has a building in a large circular yard; also a very unusual wa...
This level was designed for the the DOOM 1.6 Deathmatch 2.0 regeneration feature. There is only one place to get your weapons (but it cannot be c...
This is a built from scratch level. It was created using DoomCAD 4.3 by Matt Tagliaferri. This is my first serious attempt. I appreciate any comm...
This is another in the arena-like series of my wads. (There are now 3 and more on the way.) Markroom3 is becoming my favorite. The wad is one roo...
This is my first Heretic wad.. It is a strickly Deathmatch level with a exit that is a pain to get to. It contains all the weapons of course. It ...
Pure adrenaline... 1st map for a set of six. Keep a look-out for HectaDectaGon DM2 coming soon...