A 4 episode megawad for the Ultimate Doom containing 4 all new challenging episodes for you to test you're skill on, great architecture and lots ...
This is my second attempt at deuing it right.
A deliberately underdetailed episode 2 replacement with short to medium sized levels. Bugfixed version removes fatal e2m6 linedef error.
Early maps by Adolf Vojta, a few of which were later modified and appeared in Kama Sutra
A long wad with a cool ending! All automatic doors!
A level in the classic Doom style. Theme = Episode 1 Base
Well,...you arrive at a pre-determined point in the level...and you find some weapons and ammo...and you take a look around...and you see some re...
These WAD's have been first published on the Camelot BBS. The levels were first publihed in separate WADS /zips and then compiled togeter into th...
This is my very first released level. It's supposed to take place in a UAC military station that has been invaded by demons. Not much else to say...
My contribution to Doom Advent Calendar
In the phobic deimos moon there is an union aerospace corporations' hidden moon base. The map idea is based on dm_alesserfate and dm_lucifersfate...
09 levels totally tested (ok!) that you can check out and play... and don't forget to save your game advances. (Well, I don't say it is hard to p...
This is a DEATHMATCH 2.0 pwad. Please play this wad with the -altdeath rules only (Doom 1.666). Old deathmatch is no fun with this pwad - you nee...
What's behind door number 1, 2 or 3? From the beginning
This is an old shareware doom editor by Geoff Allan, that has been used by many people in the golden old aera ten years ago. It is uploaded here ...
This is CROSSING ACHERON 1.666 for DOOM II. I have updated some textures, added new monsters, and completely revamped and added whole new areas. ...
2 maps for Ult. Doom. Both of them losely based on episode 1 and 2 respectively.
The level is based around the streets of the City of Chester in North West England. Landmarks of note include the city walls, the Rows, the Grove...
A unique deathmatch wad for Doom. Move forward to teleport to the right, move backwards to teleport left. This file is a Blast!
This is a level intended for DEATHMATCH and COOPERATIVE play. One player (player 1) starts in the bunker. The other players start in a Blue area....
Short and simple, it's a remake of Doom 1s' map E3M1: Hell Keep. A few new surprises places that looked/played plain in the original is improved ...
This is an early style "tech base" map for DOOM 1, made in 2015. It was meticulously detailed and should be aesthetically pleasing to those who a...
Small, frantic, deadly deathmatch wad. This Wad is meant for only deathmatch use, I won't be held responsible for the resulting boredom when play...
This is the update or improved version of ledges3 for use with the new DEATHMATCH 2.0 rules.