Do you like to Deathmatch but sometimes wonder, "Can I take out the BFG's and rockets?" Well, this episode is for you. With new maps, music, and ...
This is the moment the world has been waiting for! New sounds, sprites, graphics! A 8 level episode, plus a four level mini episode for Ultimate ...
Good playability, cool tricks, neat architecture.
I just wanted all doomers to play Orginal Doom one more time. All maps are similar in design and difficulty to their originals, but they are buil...
Great stuff! Your mission: Kill and survive. You might also need to use your brain! ;)
Based very loosely on the floor plan of the Singapore Press Holdings auditorium
"Instead of being victorious over the rampaging armies of Hell, you find yourself once again wandering the wastelands, in search of a way out."
Get you teeth into this game. Hay, a demon said something about your mother, that deserves beetings.
If you suck at Doom don't play this level, it's not worth your time. Erase it now. Or, if you don't have Super DooM Guns, wait till you do. Other...
DeathMatch only WAD Small, fast paced, level, leading to High frag counts. There is no exit. (Exit(s) suck in DeathMatch; that's what the escape ...
A base has been lost and now it's your job to recover it. One hint, every big weapon is protected by large monster(s).
I got a coupla DOOM editors, and decided to make my house. With a little bit more carnage and Satanism.
Another rejected map from the "Doom: the way ID did" project, this level replace e2m9...
Short e1m1 replacement I made out of boredom.
Inspired by Doom I's E2M4 but from scratch. Hope you enjoy!
my first level. it just grew and grew.
My 14th UD wad. This is a ICK base level. Everything happens on one floor. This map was intented for SKILL 4, no SKILL 1.
A small level intended for fun, slightly challenging single-play, and
I started this as a test map to learn editing and now it has 2 more maps. E1M2 & E1M3
A 4 episode megawad for the Ultimate Doom containing 4 all new challenging episodes for you to test you're skill on, great architecture and lots ...
This is my second attempt at deuing it right.
A deliberately underdetailed episode 2 replacement with short to medium sized levels. Bugfixed version removes fatal e2m6 linedef error.
Early maps by Adolf Vojta, a few of which were later modified and appeared in Kama Sutra
A level in the classic Doom style. Theme = Episode 1 Base