Journey of No Hope
"Instead of being victorious over the rampaging armies of Hell, you find yourself once again wandering the wastelands, in search of a way out."
Filenames
nohope.wad
Size
152.65 KB
MD5
fce92d713d1ce1b42aa295e555b45c9e
SHA-1
e3a2490f9b81439b755becd362e4c2db60a8755a
SHA-256
c59763d8c0b0df645034405034248c9c4c46dda933d08b5bbdc18027f79bc228
WAD Type
PWAD
IWAD
Doom
Engines
Doom, Doom II
Lumps
11
Maps
E3M1
Download
Read Me
=========================================================================== Archive Maintainer : Update to : Advanced engine needed : None Primary purpose : Single+Coop play =========================================================================== Title : Journey of No Hope Filename : nohope.wad Release date : 06/24/04 Author : CodenniumRed Email Address : [email protected] Other Files By Author : DM-1on1-Marble.ut2 - for Unreal Tournament 2004 Misc. Author Info : Description : "Instead of being victorious over the rampaging armies of Hell, you find yourself once again wandering the wastelands, in search of a way out." Designed as if the first level of an entire episode, I instead scrapped the idea of continuing this in favor of starting a new hub for HeXen. This level is short, with only about 172 sectors, but has very detailed architecture. There are no gameplay tricks, really, except for a pair of stairwells that you can use to your advantage. The secret areas function like a secret-within-a-secret-within- a-secret-within-a-secret, which I would have designed differently had the player wielded the ability to use the goodies on the next new level afterwards, which does not exist. Additional Credits to : CodeImp for DooM Builder, ID Software for DooM! =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : DooM.wad * Play Information * Game : DooM Map # : E3M1 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 12 hours - counting the time it was a HeXen wad. Editor(s) used : DooM Builder Known Bugs : None May Not Run With... : On really slow machines.... * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors