A demonstration of the Dragon Lich - A difficult enemy to use in a map.
In the ruins of Deimos base, the mop-up crew found plans for a ship that will cross the void between the galaxies. This ship will enable the Hell...
Makes bigdoor2 and bigdoor4 have barrels and cybres on them
In this new and exciting deathmatch-Pwad you'll find no cross at all. It's called cross because of the huge cross in the open-air-arena I wanted ...
Basically, my friends and I spend hours playing DM on MAP07 in Doom ][, so I decided I'd make a wad in the likeness of said level. Though I never...
This is my first wad ever. Because I don't
Deathmatch game. Most the action takes place in one large room. Look for secret doors in the halls with blue armor. If you find yourself in a lit...
(This takes place during the events of Doom I) UAC has found something else on Phobos. It's another complex, with 4 buildings. You were sent to i...
This is a small dm map, a revised version of undying and i have completely changed all aspects of this map,
Single/Co-op/DM wad for Heretic. Large and tough single player wad, it is best for Cooperative play, especially network (4 player), but it is als...
You'll start in a computer control center, and eventually make your way to the crossroads. Each path you take may seem worse than the last. You'l...
A poor deathmatch-only map. No exit.
Once again it came over me: Another idea for a great hall was born in my mind. So, with the help of DEU, I created a totally new Deathmatch-Pwad....
This wad, which is SW33t ch3rri0s, gives almost every single thing in the game its own sound. Almost all sounds replaced or updated, the ones tha...
Every College campus has a "Quad". It's a central place where people go to relax, read, you know... Don't think youre gonna' get much relaxation ...
My first attempt at a simple yet fun and well balanced deathmatch map.
MAP01: "Fallen HQ". Escape tfrom your former HQ to the streets. MAP02: "The Terminal". Visit a Doom II style installation.
This wad intended to be my house and a little part of my neighbourhood, but now I don't think my neighbours would recognize it (not even my mothe...
This is a compilation of the WADs entered in Doomworld's fifth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 leve...
Seamless is a Vanilla Ultimate Doom map taking slot of E1M1 that makes no use of "use" lines. The theme is "base" and the map takes about 15 minu...
This is a very unusual way of playing deathmatch: in zero-G. First, each player has a choise of one and only one weapon, and some ammo for that w...