jetflock's texture contest entry.

jetflock's texture contest entry.

jetflock's texture contest entry. - jettex.wad (Doom II) is a PWAD featuring 1 map (MAP01)

Filenames
jettex.wad
Size
0.99 MB
MD5
44b1da92bf2842859e78cd446520bf99
SHA-1
f5244aef6efa22e6668be51a514be429ad6dd42a
SHA-256
d96a0f7abcb015d2688f9c4422700942d303b21b755413f44d272017c4288d08
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II, Legacy
Lumps
17
Maps
MAP01

Read Me

===========================================================================
Archive Maintainer      : -
Update to               : 
Advanced engine needed  : none, though the LIGHTING WAS MADE FOR open GL Doom Legacy.
Primary purpose         : Single play,co-op,deathmatch-completed for newdoom contest.
===========================================================================
Title                   : jetflock's texture contest entry.
Filename                : jettex.wad
Release date            : released to database NOVEMBER 18 2005.
Author                  : jetflock
Email Address           : [email protected]
Other Files By Author   : The UltimateE DooM ForeveR (http://www.doomworld.com/idgames/?id=13931)   under ult4ever
                          the upcoming project: atmosphere
                            

Misc. Info              : 
                          The wad works on ALL ports(I believe). I have tested it with legacy, 
                          zdoom, and OPENGL LEGACY. I have optimized the lighting to look its 
                          best when viewed with opengl legacy. So, its dark with some other ports.
                          Unfortunately, when ran with vanilla doom, you get a quick visplane 
                          overflow. Since most (if not all) people will be using a port to play, 
                          this will never be a real problem, I also decided the wad went too far
                          to be hacked into something "less cool".I have followed what I believe 
                          to be the original rules:
TEXTURES: 
startan textures
compsta('s)
blue tech
2 CHOICE TESTURES: 
spacew3
compspan
FLATS:
any.
SIZE: 
2048/2048
SINGLE PLAY/CO OP DEATHMATCH.
have fun.
-jetflock
				
Additional Credits to   : DoomBuilder.
===========================================================================
* What is included *

New levels              : 1, map01
Sounds                  : yes.
Music                   : yes.
Graphics                : title, intermission.
Dehacked/BEX Patch      : no
Demos                   : no
 
* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Other game styles       : no
Difficulty Settings     : no 

* Construction *

Base                    : From Scratch
Build Time              : 2 days.
Editor(s) used          : Doom Builder
				

* Copyright / Permissions *
YOU MAY NOT DISTORT THIS FILE IN ANY WAY.
You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.


Maps

MAP01

MAP01

Deathmatch Spawns
6
Co-op Spawns
4

Graphics