Fenris1
Quite a few new graphics thanks to DMgraph, it's a pretty tough level but by no means impossible, most people testing took about 20-30 min to complete. You n...
This WAD is corrupt, it may not load or play correctly.
Filenames
dmfen.zip, fenris.wad
Size
314.95 KB
MD5
7d6660a1f5259e21efc1a5f440555bb4
SHA-1
fffcb7be58adc0b0e68f4572a70f42176f9705f4
SHA-256
529145d9503954bc7c41ff5d8e56ffb199801cb6cf7ca9b62be15364129e6f0b
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
112
Maps
E2M1
Download
Read Me
Title : Fenris1 Author : Sean Briggs Email Address : [email protected] Compuserve : 100022,3653 sean briggs Description Quite a few new graphics thanks to DMgraph, it's a pretty tough level but by no means impossible, most people testing took about 20-30 min to complete. You need to use your brain not just your shotgun. Pay particular attention to some of the wall graphics you need to. Its on a Cathedral theme, I'm hoping to add new sound soon. I've all but completed part 2 and already started work on part 3. If you want more, or have any comments suggestions etc contact me. It would be cool if you distribute this wad as widely as possible. Cheers to the sicko testers Rob (gona'get'yer), Steve(run'fer'cover), Chris (was'appenin), & the new boys John & Christoph. Episode and Level # : E2M1 Single Player : Yes Co-operative 2-4 Player : Not yet Death match 2-4 Player : Not yet Difficulty Settings : Yes New demos : No New Sounds : Not yet New Graphics : YES. Check out the fish. * Construction * Base : New level from scratch Build Time : About 20 hours, plus play testing Editor(s) used : DoomED the real thing, DMgraph. Known Bugs : There's a bit of HOM in the largest room,though it doesn't effect the overall feeling. * Copyright / Permissions * Do what you want, credit would be nice. Sean [email protected]
Title : Fenris1 Author : Sean Briggs Email Address : [email protected] Compuserve : 100022,3653 sean briggs Description Quite a few new graphics thanks to DMgraph, it's a pretty tough level but by no means impossible, most people testing took about 20-30 min to complete. You need to use your brain not just your shotgun. Pay particular attention to some of the wall graphics you need to. Its on a Cathedral theme, I'm hoping to add new sound soon. I've all but completed part 2 and already started work on part 3. If you want more, or have any comments suggestions etc contact me. It would be cool if you distribute this wad as widely as possible. Cheers to the sicko testers Rob (gona'get'yer), Steve(run'fer'cover), Chris (was'appenin), & the new boys John & Christoph. Episode and Level # : E2M1 Single Player : Yes Co-operative 2-4 Player : Not yet Death match 2-4 Player : Not yet Difficulty Settings : Yes New demos : No New Sounds : Not yet New Graphics : YES. Check out the fish. * Construction * Base : New level from scratch Build Time : About 20 hours, plus play testing Editor(s) used : DoomED the real thing, DMgraph. Known Bugs : There's a bit of HOM in the largest room,though it doesn't effect the overall feeling. * Copyright / Permissions * Do what you want, credit would be nice. Sean [email protected]
This is a modified version of the Doom pwad "Fenris1" by Sean Briggs. The only change I made was a node rebuild in order to fix a bad REJECT map that caused demos to desync, and also made the map not playable at all in PrBoom. The original version of the wad can be downloaded from: http://ftp.sunet.se/pub/pc/games/idgames/levels/doom/d-f/dmfen.zip For the node rebuild, I used glBSPX 2.1.0, with the settings "GL and Normal nodes", Factor = 7, and "Don't clobber REJECT" *not* selected (as clobbering it was the main point of the exercise). I suppose this means that the map should work better in GL ports than the original did too. The map runs on E2M1 and is mainly for single-player, but for details, see the author's original text-file (included in this zip, with the file-name fenris_orig.txt). Graham "Grazza" Burgess [email protected]