Long Days

Long Days

One level for 'advanced' Boom compatible ports.

Filenames
longdays.wad
Size
3.69 MB
MD5
609127729e3747719dbd41b7d338d542
SHA-1
ffc4436fd68bbcc2a0708ea914e3e8705ff76577
SHA-256
443d6b40e2d26d2b16e187b9b6a9f8931704738bca0c684c2b0524c3e9b906f0
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, PRBOOM+, Limit Removing
Lumps
65
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : PrBoom-Plus 2.5.0.2+
Primary purpose         : Single play
===========================================================================
Title                   : Long Days
Filename                : longdays.wad
Release date            : June 30, 2009
Author                  : Alexander "Eternal" S. (aka Deadall)
Email Address           : [email protected]
Other Files By Author   : Generator of Evil, Eden, Napalm,  Remain 1,
                          EPIC, NORDHELL, Belial's Bad Brain, Remain 3
                          XXXI CyberSky, 32 Inch Nails, Gravity,
                          Eternal Revelation, Nightomb (2x2 series),
                          Eclipse (2x2 series), To Fight (2x2 series)

Misc. Author Info       : Russia, Moscow.

Description             : One level for 'advanced' Boom compatible ports.

                          Probably it is my vision of nuts.wad.
                          It's easy to play and fun.

                          You need to have modern computer
                          (Core2Duo+ or similar) and good optimized port
                          with support of hi-res textures in wads and
                          music in OGG format.
                          
                          GLBoom-Plus 2.5.0.2+ is STRONGLY recommended.
                          Do not use PrBoom-Plus 2.5.0.1 or earlier.
                          
                          "SkyBox" sky mode and "Fog Based" sector light
                          mode (available in prboom+ 2.5.0.3.test) are
                          recommended and do not forget to enable
                          in-wad hi-res textures. (it's ON by default)

                          WARNINGS:
                          1. (G)ZDoom has strange issue with speed.
                          It's 1-2 fps when monsters are sleeping.
                          After awakening it's more or less good,
                          but still 4-20x slower than glboom-plus.

                          2. Eternity and Boom 2.02 have some issues with
                          tall patches.

                          3. Classic PrBoom and PrBoom-Plus before 2.5.0.2
                          have no support for hi-res textures in wad -
                          do not use it.

                          MUSIC:
                          NoMeansNo - "1985 - You Kill Me" - Long Days.
                          Hope it will not be banned because of this
                          24 years old song.

Additional Credits to   : id Software,

                          The authors of DoomBuilder, DeePsea, DeuTex and
                          NoMeansNo for the music.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : No


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : Starts included but not tested
Deathmatch 2-4 Player   : Designed for but not tested
Other game styles       :
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : One long day
Editor(s) used          : DoomBuilder 1.68, DeePsea, DeuTex
Known Bugs              : none with glboom-plus 2.5.0.2
May Not Run With        : slow hardware
Tested With             : glboom-plus 2.5.0.2


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
5
Co-op Spawns
9