Abyssal Speedmapping Session 28 (XXVIII)

Abyssal Speedmapping Session 28 (XXVIII)

12 maps made during the twenty-eigth Abyssal Speedmapping Session. This session was based around Health only via powerups. (Berserk/soulsphere/megasphere), S...

Filenames
abyspe28.wad
Size
3.63 MB
MD5
a2b3377428c27388877209f0ffe6e3e0
SHA-1
fe979155f431944b7a9192c3c8ea35be8c69dae8
SHA-256
521b9e087dbd35630c75f19c5e1e5952d29153cbe0ac77fe7efc2f7ef4f03522
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
368
Maps
MAP12, MAP01, MAP02, MAP03, MAP04, MAP05, MAP11, MAP06, MAP07, MAP08, MAP09, MAP10

Read Me

===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Abyssal Speedmapping Session 28 (XXVIII)
Filename                : abyspe28.wad
Release date            : 02/13/2018
Authors                 : TheMionicDonut (also the ASS Host)
                          CWolf
                          scifista42
                          Jaws in Space
                          joe-ilya
                          Jimmy
                          walter confetti
                          Obsidian
                          Pinchy
                          rf`

Email Address           : [redacted]

Description             : 12 maps made during the twenty-eigth Abyssal
                          Speedmapping Session. This session was based around
                          Health only via powerups. (Berserk/soulsphere/megasphere),
                          Spirals, and "A shitton of lava"

Credits to              : Id Software for Doom II
                          CodeImp of Doom Builder 2
                          SirJuddington for SLADE3
                          Exl for WhackEd4

Additional Credits to   : All the people who mapped, on and off call
                          Compilation started by TMD
                          Compilation finished by Marcaek

                          Textures taken from:
                          cc4-tex(stop using this), rfhelltex, av.wad

===========================================================================

* Maplist *

MAP01: Melting Time
Author: scifista42
Music: "T_RaidenTrad_Gallantry_XG.mid" from vgmusic.com

MAP02: Launchpad
Author: Jaws in Space
Music: Liar by jmickle

MAP03: Something very 90's
Author: joe-ilya
Music: MAP03 from Plutonia 2

MAP04: Decrepit Cauldron
Author: Jimmy
Music: "Gatorade Nightmare" Composed by Jimmy for 30in30-4

MAP05: Sawdust Angel
Author: TheMionicDonut
Music: Ristar - Planet Undertow act 2. By Teck

MAP06: Chugging a Lava lamp
Author: Obsidian
Music: D_DOOM from Going Down

MAP07: Fast Crush Hot Bounce
Author: Pinchy
Music: Let's Do This Shiznit.mid from 30in30 by Jimmy.

MAP08: Mozzarella Compactor
Author: Jimmy
Music: "Destruct" by me (30in30-3)

MAP09: Pot Brownie Monologue
Author: rf`
Music: Sneaky Snake by Bobby Prince (duke3d)

MAP10: Lavhalla
Author: scifista42
Music: "4_In_1_Fun_Pack_Theme.mid" from vgmusic.com

MAP11: A.S.S. speedmapping masters presents: Kyoto Drafts Dramatic Spiral of Speedrunners Shitmaps (WOO side rmx)
Author: walter confetti
Music: LUV TO ME  THIRD-MIX  (prog. shun-K@mode777)

MAP12: Terrygayte
Author: CWolf
Music: D_theda2


===========================================================================

* What is included *

New levels              : 12
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO


* Play Information *

Game                    : Doom 2
Map #                   : MAP01 - MAP12
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : No


* Construction *

Base                    : New from scratch
Build Time              : 24 hours, theoretically
Editor(s) used          : Doom Builder 2, GZDoom Builder, SLADE3, WhackEd4
Known Bugs              : Hopefully none
May Not Run With        : Vanilla Doom
Tested With             : PrBoom+, ZDoom


* Copyright / Permissions *

Author MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original Author for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original Author of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP12

MAP12

Deathmatch Spawns
0
Co-op Spawns
1
MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
1
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
4
MAP11

MAP11

Deathmatch Spawns
0
Co-op Spawns
4
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
1
MAP07

MAP07

Deathmatch Spawns
3
Co-op Spawns
4
MAP08

MAP08

Deathmatch Spawns
0
Co-op Spawns
4
MAP09

MAP09

Deathmatch Spawns
0
Co-op Spawns
1
MAP10

MAP10

Deathmatch Spawns
0
Co-op Spawns
4

Graphics