dthlev11.wad

dthlev11.wad

dthlev11.wad (Doom) is a PWAD featuring 1 map (E2M1)

Filenames
dthlev11.wad, dthlev11.zip
Size
50.92 KB
MD5
ead5adbdc01ec5bf95170edf1b24f804
SHA-1
fe3b903752a2ce103521611376089b0762c33cde
SHA-256
b45f8f060ae6ab8abb81d61362c9367c3b42f637933ff5dc04952d82961dca80
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
11
Maps
E2M1

Read Me

DEATHMATCH ONLY LEVEL VERSION 1.1 INFO
This is the updated version of the Deathmatch Only level. Two transporters 
have been moved, as they were in locations which would cause inadvertant 
use of them.  The pit area has been slightly altered, the light levels in
a couple of rooms have been changed, more deathmatch start points have been 
added, and more bonuses have been scattered around the level.  Most of the
shoot through wall that plagued the original version has been fixed, and only
one short wall segment is still affected by the problem, and is in a 
relatively harmless location.

GENERAL LEVEL INFO
This made from scratch WAD file is for *REGISTERED* Doom. It is for 
deathmatch only, in that no player 2, 3, or 4 cooperative starting points 
were put in. All weapons can be found in the level, though the BFG is in a
hidden room (which you could find by using an editor map or   
playing 1 player and doing the map code(I think, I don't remember if the code
shows hidden rooms). There are no monsters in the level. It is relatively
glitch free, save for one shoot through wall which I could not fix(only non
bullet weapons will shoot through, i.e. the plasma rifle, BFG, rocket 
launcher).

*THE* Deathmatch Level: Author-Bull9317, America Online 
                        File uploaded on 06/23/94
                        Game Level-Episode 2, level 1
                        Construction Time-Too long
                        Questions/Comments,E-Mail me. Find any glitch
                        besides that one insignificant shoot through wall,
                        tell me about it and I'll *TRY* to fix it.
                        This level was constructed using DEU version 5.2,
                        a wonderful, but *VERY* unforgiving program (hence
                        any glitches you find). I would have used BSP, but
                        it didn't work when I tried to start its program.
To play, type:   DOOM -FILE DEATH.WAD and choose Episode 2 Level 1.
*I would never have been able to do this WAD had it not been for the
DEU Supplementary Document v.2.00, by Joseph Vendra, I couldn't learn
a thing from the confusing, s$%*&y tutor that came with DEU.
DEATHMATCH ONLY LEVEL VERSION 1.1 INFO
This is the updated version of the Deathmatch Only level. Two transporters 
have been moved, as they were in locations which would cause inadvertant 
use of them.  The pit area has been slightly altered, the light levels in
a couple of rooms have been changed, more deathmatch start points have been 
added, and more bonuses have been scattered around the level.  Most of the
shoot through wall that plagued the original version has been fixed, and only
one short wall segment is still affected by the problem, and is in a 
relatively harmless location.

GENERAL LEVEL INFO
This made from scratch WAD file is for *REGISTERED* Doom. It is for 
deathmatch only, in that no player 2, 3, or 4 cooperative starting points 
were put in. All weapons can be found in the level, though the BFG is in a
hidden room (which you could find by using an editor map or   
playing 1 player and doing the map code(I think, I don't remember if the code
shows hidden rooms). There are no monsters in the level. It is relatively
glitch free, save for one shoot through wall which I could not fix(only non
bullet weapons will shoot through, i.e. the plasma rifle, BFG, rocket 
launcher).

*THE* Deathmatch Level: Author-Bull9317, America Online 
                        File uploaded on 06/23/94
                        Game Level-Episode 2, level 1
                        Construction Time-Too long
                        Questions/Comments,E-Mail me. Find any glitch
                        besides that one insignificant shoot through wall,
                        tell me about it and I'll *TRY* to fix it.
                        This level was constructed using DEU version 5.2,
                        a wonderful, but *VERY* unforgiving program (hence
                        any glitches you find). I would have used BSP, but
                        it didn't work when I tried to start its program.
To play, type:   DOOM -FILE DEATH.WAD and choose Episode 2 Level 1.
*I would never have been able to do this WAD had it not been for the
DEU Supplementary Document v.2.00, by Joseph Vendra, I couldn't learn
a thing from the confusing, s$%*&y tutor that came with DEU.

Maps

E2M1

E2M1

Deathmatch Spawns
11
Co-op Spawns
1