This WAD is for Doom 2 with the ZDoom source port.
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Title: The Temple
Filename: road.wad; road.deh
Author: Shawn Huckabay
Email Address: [email protected]
Misc. Author Info: web site at
http://members.tripod.com/~OmniGuy/Doom/
Description: 1 fairly large level. Contains many ZDoom
specific features and thus requires ZDoom to run.
Get ZDoom at http://zdoom.notgod.com
This WAD will NOT run at all in regular Doom 2 and may
have problems in other source ports.
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*Files Included*
road.wad -- level 1
road.deh -- patch file
*Play Information*
Game: Doom II
Level #: MAP01-MAP03
Single Player: Yes
Cooperative 2-4 Player: No
Deathmatch 2-4 Player: No
Difficulty Settings: Yes
New Sounds: No
New Graphics: No
New Music: No
Demos Replaced: None
*Construction*
Base: New levels from scratch
Build Time: one day
Editor(s) Used: DeHackEd, WadAuthor
Known Bugs: Game crashes in ZDoom if you shoot the guy on a stick
or the dead marine enough, but you'd only have enough ammo to do
so if you were cheating shamelessly anyways.
*Information*
This is my second level. I changed the SS Nazi into a Ghost.
He is stronger, invisible, can walk through walls, and sounds
like a combination of a former human and the player. Ghosts
are the souls of failed heroes like you, the player ;). On
occassion they even float a bit. Please note that jumping
is not only encouraged but REQUIRED to get through some parts
of the level! Be sure you have a jump button set!
*Copyright/Permissions*
This level is Copyright 1999 Shawn Craig Huckabay.
All rights reserved.
Authors may not use this level as a base to build
additional levels without my consent.
(That means ask me first!)
You may distribute this WAD as long as this read me is
included and proper credit is given to me.
*Where to get this WAD*
FTP Sites:
BBS Numbers:
Other: http://members.tripod.com/~OmniGuy/Doom/
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