melee10.wad
Filenames
melee10.wad
Size
25.32 KB
MD5
e5ccaa5c18a4a957986ee6ffbf9450ba
SHA-1
fc5fd7d360151b40a6539e3673eb906c56cbb0d2
SHA-256
87894f79f26973c1fa4ab181e5083f2c725a152b3a936a0c4f54548b3793e651
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
11
Maps
MAP10
Download
Read Me
Replaces: Map 10 A fairly small DM level for Doom2 that started out as an experiment with lighting. The entire level is lit only by "spotlights" in the walls, complete with moderately realistic shadows (at least, as realistic as you can get with Doom 2). There's no Combat Shotgun. Sorry, kids. This is the tenth level in the Melee series, which is more than a little schizophrenic, so I'm getting desperate for feedback. The series has been available for months, and I've only gotten a couple E-Mails regarding it. Please, if you have anything whatsoever to say, send E-Mail to [email protected], as I'd greatly appreciate it. Thanks to Jesse Gilles for testing this with me, Matthew Ayres for Waded, the only editor I've found that doesn't assign all my sectors for me (Thank you!), and, of course, id Software for giving the world such an perfect game for killing your friends. --Jeremy Statz