Godless 4: Kingdom Come

Godless 4: Kingdom Come

DooM 3 was almost upon us, and with only one more set of eight levels to go before having enough to make a Godless megawad, the Berry Creek Deathmatch Team k...

Filenames
godless4.wad
Size
1.13 MB
MD5
b59a0d5c6ad3dc3b5b824c70be6680fb
SHA-1
fc20364e6d217ea604c9b93d92aa22a6a279caf2
SHA-256
40a0a43f98fa89d888dedff6bb98a6dd57d7db050be1353dc78141fe85b46d86
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
120
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09

Read Me

===============================================================================

Title                   : Godless 4: Kingdom Come
Filename                : GODLESS4.WAD
Author                  : Chris Bilski and Blain Newport
Email Address           : [email protected] (STILL!!!)
Homepage       	        : Not Up Yet (BCDM will be back up soon.)
Misc. Author Info       : The authors are now old men with no skills.
Description             : DooM 3 was almost upon us, and with only one more set of eight levels to go before having enough to make a Godless megawad, the Berry Creek Deathmatch Team kicked into high gear!  These are the last levels.  The megawad featuring them should be out shortly.


Additional Credits to   : id, the makers of all the new tools (they rule)

Special thanks go to	: The third member of BCDM (Berry Creek Deathmatch), our stalwart playtester Wayne.

===============================================================================

* Play Information *

Game                    : Doom 2
Port			: Only tested under ZDoom
Episode and Level #     : MAP01 - MAP09 (bonus map!)
Single Player           : For learning the map
Cooperative 2-4 Player  : Nope.
Deathmatch 2-8 Player   : I believe every level has at least 6 starts, but these maps (as all of our maps) are made with 3-4 players in mind
Difficulty Settings     : Not implemented. Play on skill 5 DM 1.0 -nomonsters
New Sounds              : No.
New Graphics            : Misc. graphics, nothing to write home about
New Music               : No.
Demos Replaced          : DEMO1 DEMO2 and DEMO3, but ZDooM doesn't seem to know how to reset the random number generator, so you can only watch one, restart ZDooM, then watch another.  If they weren't sad demos of two old men fighting at 1:30 in the morning, it'd be a problem.

===============================================================================

* Construction *

Base                    : New levels made entirely from scratch.
Editor(s) used          : DCK (for the maps that were started a long time ago) 
			  WadBuilder (WOO FREAKIN' HOO!)
			  DeuTex (Oh hell yeah!)
			  WinTex (mostly just for double checking)
			  GIMP for Windows (Better than warezing PhotoShop!)
Build Time              : Lots and lots of hours.
Playtesting             : Me and Chris using DooM connector.
Known Bugs              : Obviously the demo playback, but that's ZDooM's bug.  I just realized you can jump outside of MAP08 by riding the lift that blocks the exit.  There's also some texture alignment that bugs the crap out Chris in MAP07.
Who Made What		: MAP01	Carmack's Brainy Brawl		Chris
			  MAP02	Taylor's Techno Death Shack	Blain
			  MAP03	Mean Green Drilling Machine	Chris
			  MAP04	The Halls of Tom		Blain
			  MAP05	Petersen's Place		Chris
			  MAP06	Prince of Smackytown		Chris
			  MAP07	Cloud's Rest			Blain
			  MAP08	A Ruckus For Romero		Chris
			  MAP09	McGee's Marine Roundup		Chris

* Copyright / Permissions *

As long as you're distributing them for free, you can alter
anything you want in the wad files as long as you tell us
about it, and we get credit in an accompanying text file.
Please include our names and email adresses.  (Our URL would
also be nice to have spread around.)  If you're planning to
charge people money for whatever means you use to alter /
distribute this level, you better read the following.

* Extreme Legalese Copyright / Permissions *
================================================================
     These levels are copyright 1997 by Chris Bilski and Blain
     Newport. Permission to use, copy and distribute unedited
     copies of this file -- GODLESS3.ZIP -- is hereby granted,
     provided that no fee is charged for the use or availability
     of this file (other than the normal connection costs for
     on-line services, if applicable). The above copyright
     notice and this permission notice must be left intact in
     all copies of this file.

     Commercial distribution of this file, in whole or in part,
     requires prior agreement with the author . Commercial
     distribution includes any means by which the user is
     required to pay either for the support (e.g. book,
     newsletter or CD-ROM) or for the file itself.  Unauthorized
     commercial distribution is prohibited.

     If you wish to commercially distribute this file, note the
     following:

     (1)  This file contains intellectual property (including,
       but not limited to, textures and other artwork) owned
       solely by Id Software (www.idsoftware.com), and is
       subject to any and all copyrights held by them.  The
       author does not have authority or permission, either
       expressed or implied, to grant usage of Id's copyright,
       and, by granting permission to use this level in a
       single commercial release, does not claim or waive their
       rights thereby.

     (2)  Permission is granted by the author for the one-time
       commercial distribution of this file if all of the
       following conditions are met:

         (a)  The author is notified by email prior to the
           file's inclusion on any commercial release;
         (b)  The author is provided with one (1)
           "contributor's copy" of the finished product upon
           it's release.  Said "contributor's copy" is to be
           sent to the author using the shipping address
           specified by the author in his/her reply to the
           publisher's initial email notification, and is to be
           provided at no cost to the author;
         (c)  This file (including this copyright notice) is
           not to be modified in any way, and shall be
           distributed as the author intended;
         (d)  The author retains all relevant and proper
           copyrights to this work both prior to and subsequent
           to the commercial release of this file.

     (3)  By requesting a shipping address from the author, the
       publisher signifies acceptance of, and agrees to abide
       by, these conditions. By returning a valid shipping
       address to the publisher, the author thereby grants the
       publisher one-time usage of the author's copyrighted
       work for commercial purposes.

And one more thing, no one who was in any way involved with
selling me the D!ZONE disk set that claimed to include 75
new levels of which over 20 were from registered DOOM and
most of which stank may do _anything_ with these levels.
I don't even want you shysters PLAYING them!  Got that?
None of you Actura scum either.  Repent while you can.


===============================================================================

* Where to get this file *

Web sites: www.gamers.org and finer mirrors everywhere

Maps

MAP01

MAP01

Deathmatch Spawns
8
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
7
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
9
Co-op Spawns
1
MAP04

MAP04

Deathmatch Spawns
7
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
8
Co-op Spawns
1
MAP06

MAP06

Deathmatch Spawns
10
Co-op Spawns
1
MAP07

MAP07

Deathmatch Spawns
11
Co-op Spawns
1
MAP08

MAP08

Deathmatch Spawns
8
Co-op Spawns
1
MAP09

MAP09

Deathmatch Spawns
10
Co-op Spawns
1

Graphics