PALACE OF NEMRAC
A Huge Level for Doom2, created back in 1998. Was my first map for Boom and now has been finally released. Was originally intended for the Doom Millennium pr...
Filenames
nemrac.wad
Size
703.55 KB
MD5
d1d0232d50d31d8cf2c078400fd9152e
SHA-1
fb76cad3ae38fafcb2246f4bed3dce93f1ae07a1
SHA-256
b9645053d2857397b0f5014da9b5acfc4b3e70a07bc2d9c844c1b10f6c351c02
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
22
Maps
MAP01
Download
Read Me
======================================================================== Title : PALACE OF NEMRAC Authors : Paul Corfiatis Email Address : [email protected] Other Files By Author : Please visit Paul's Doom Page to see. http://www.geocities.com/paul33_au (doom page) Description : A Huge Level for Doom2, created back in 1998. Was my first map for Boom and now has been finally released. Was originally intended for the Doom Millennium project which was never released. The level originally didn't have as much detail, but I have given it a big facelift. In this map, you encounter every type of monster present in Doom2 and all weapons are present except for the BFG?, but who knows, it could be there?. The level is large and detailed and contains several unique sections such as a church and a Nazi building with Swastikas on the floors. Obviously the Demons are using the Nazi's for an experiment with silent teleporters. There are a few Arch Viles hanging around so be cautious. The 10 hard to find secrets come handy, many of them unmarked. ======================================================================== * Play Information * Episode and Level # : MAP01 (Needs a BOOM compatible source port, works fine with Zdoom) Single Player : Yes, Cooperative 2-4 Player : Yes, Deathmatch 2-4 Player : Yes, Not Recomended Difficulty Settings : Yes, New Sounds : No New Music : Yes, from Doom E2M6. New Graphics : Yes, Sky Demos Replaced : None Other : Level contains a MAPINFO entry so the proper name is displayed on the automap, etc if playing using Zdoom. Also contains colourmaps for Underwater effects. * Construction * Base : From scratch Editors used : DoomCAD 6.1, Doom Builder 1.60 Known Bugs : Some underwater effects don't display properly, I had no clue how to fix them since this was my first effort for Boom, it still looks okay though. A Lighting effect in the east of the map inside the Nazi building did not turn out to be, live with it. Remember this level was mostly an experimental map. * Copyright / Permissions * Authors may NOT use these levels as a base to build additional levels without my permission. You can use sprites, textures, etc. You MAY distribute this WAD in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. If you want to put it on CD you MUST mail me and send me a free copy of the CD. * Where to get this WAD * Paul's Doom Page: http://www.geocities.com/paul33_au