Green Goddess
Green Goddess - gg.wad (Doom II) is a PWAD featuring 49 maps (MAP01, MAP02, MAP03, MAP04, MAP05, and more)
Filenames
gg.wad
Size
2.92 MB
MD5
82abe89109c7d508de1b475f7e4d7363
SHA-1
fb453357be9443f57e89eb32620216a751c01580
SHA-256
34b8b62c3b1c61948b09295c26fc4bd339ee600ffc166eeee2a088ee85c79f15
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
708
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31, MAP32, MAP33, MAP36, MAP37, MAP38, MAP39, MAP40, MAP41, MAP42, MAP43, MAP44, MAP45, MAP46, MAP47, MAP48, MAP49, MAP50, MAP100
Read Me
=========================================================================== Advanced engine needed : Boom Compatible Ports Primary purpose : Single play =========================================================================== Title : Green Goddess Filename : GG.zip Release date : 08/03/11 Author : Grain of Salt Other Files By Author : None Description : Abandonned 3-episode megawad thing =========================================================================== * What is included * New levels : 51 MAP entries, 7 real maps Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1-33, 36-50, 100 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : No (difficulty tag used to divide episodes) * Construction * Base : New from scratch Build Time : ??? Editor(s) used : Doombuilder 2 Known Bugs : None. The loading screen sometimes doesn't appear, quite rarely, but that's fine by me. --------------------- LEVEL INFORMATION --------------------- E1M1: Residential Area E1M2: Peace of Mind E1M3: Rabbit of Happiness E1M4: Simplex E1M5: High Rise E2M1: Drowsed E3M1: Fly Me To The Moon ---WARP-ONLY EXTRAS--- MAP36: ??? MAP37: ??? MAP38: ??? MAP39: ??? MAP40: ??? MAP41: ??? MAP42: ??? MAP43: ??? MAP44: ??? MAP45: ??? MAP46: ??? MAP47: ??? MAP48: ??? MAP49: ??? MAP50: ??? MAP100: ??? (Use -nomusic to play these maps.) -=-=-=--=-=|E1M1|=-=-=--=-=- Level name : Residential Area Build time : ??? editor(s) used : Doom Builder 2 Music track : "Fly Me To The Moon, BGM Version", by Bart Howard Bugs : None Inspiration : Bio Menace, Neon Genesis Evangelion, d’Demonstrator Authors comments : Episode 1 was supposed to be full of green brick maps, but this is actually the only one, in the end. -=-=-=--=-=|E1M2|=-=-=--=-=- Level name : Peace of Mind Build time : ??? editor(s) used : Doom Builder 2 Music track : “When I Find Peace of Mind”, by Shiro Sagisu Bugs : None Inspiration : The aforementioned song. Authors comments : The idea here is that you are constantly running out of ammo and having to switch weapons. This is the only map where I don't suspect there's too much ammo. -=-=-=--=-=|E1M3|=-=-=--=-=- Level name : Rabbit of Happiness Build time : ??? editor(s) used : Doom Builder 2 Music track : “Gotham”, from Duke3D Bugs : None Inspiration : Unreal, Duke3D, Authors comments : This map was once much bigger, but sections of it were split off into a seperate map, which is not included in this wad. I'll release the completed version/versions as a seperate wad if I ever finish it/them. -=-=-=--=-=|E1M4|=-=-=--=-=- Level name : Simplex Build time : Only a few hours. editor(s) used : Doom Builder 2 Music track : “game14”, from Descent Bugs : None Inspiration : Doom64, NGE again. Authors comments : A speedmap I made on a whim, and then tidied up a bit a few days later. Very simple, but I like it. -fast is great on this map. -=-=-=--=-=|E1M5|=-=-=--=-=- Level name : High Rise Build time : 6 hours, besides tidying editor(s) used : Doom Builder 2 Music track : “game22”, from Descent Bugs : You can survive falling if a cyberdemon gives you extra momentum. This seems to be pretty difficult without dying to the rocket anyway. I've only seen it once. Inspiration : Bio Menace, Bio Menace, Bio Menace, Unreal Tournement and Quake. Authors comments : This should be E1M6, but the actual E1M5 has soaked up my attention for weeks apparently without moving a single appreciable step towards completion. But I like this map in any slot, so it's OK. -=-=-=--=-=|E2M1|=-=-=--=-=- Level name : Drowsed Build time : ??? editor(s) used : Doom Builder 2 Music track : "Fly Me To The Moon, BGM Version", by Bart Howard Bugs : None Inspiration : "Raptor: Call of The Shadows", very much so. Authors comments : Maybe my favorite map. Episode 2 was never finished pretty much because I didn't think anything I made for it was good enough to go next to this. Some fragments of what I did make can be found in the warp-only maps. E2M11 will get a seperate release if I ever finish it. -=-=-=--=-=|E3M1|=-=-=--=-=- Level name : Fly Me To The Moon Build time : ??? editor(s) used : Doom Builder 2 Music track : "Fly Me To The Moon, BGM Version", by Bart Howard Bugs : None Inspiration : NGE, Duke3D, Raptor Authors comments : Completely empty, but quite nice. As with episode 2, I had a lot of maps for the third episode, but none of them were good enough. For me, no gameplay is better than half-finished gameplay. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution.