Odamex Capture the Flag Map Pack
Filenames
odactfmp.wad
Size
15.09 MB
MD5
46e8817fce874fa707c119d617b91f98
SHA-1
fab981b27f3f92e0632c5c9a2ff92c1f6fffe39c
SHA-256
7dafcc1c606c6960d8375b6865285e0e7f6d60e65f9a4e42a4bf9fd9458283d8
WAD Type
PWAD
IWAD
Doom II
Engines
Eternity Engine, Odamex, Zandronum, ZDaemon, GZDoom
Lumps
1672
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP07, MAP08, MAP09, MAP10, MAP11, MAP15, MAP19, MAP20, MAP23, MAP25, MAP26, MAP27, MAP28, MAP29, MAP06, MAP12, MAP13, MAP14, MAP16, MAP17, MAP18, MAP21, MAP22, MAP24, MAP30, MAP31, MAP32
Read Me
=========================================================================== Archive Maintainer : HeX9109 Advanced engine needed : Odamex, ZDaemon, Skulltag, EternityCS Primary purpose : Capture the Flag =========================================================================== Title : Odamex Capture the Flag Map Pack Filename : odactfmp.wad Release date : 12/3/2011 Author : Many, compiled by HeX9109 Email Address : [email protected] Other Files By Author : zctfconvst skullspree Misc. Author Info : I like cookies. UD ON TOP! etc. Description : The best CTF maps ever made remastered for Odamex. Additional Credits to : Wartorn, Ralphis, Infurnus, Catoptromancy, Xenaero for not suing me for stealing the intermission screen he made for some other mappack, the IDL people that helped playtest!!! And of course the Odamex team for all of their hard work on a fantastic port :) =========================================================================== * What is included * New levels : 32 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : Uses the CTF standard Other files required : none * Play Information * Game : Doom 2 Map # : map01 - map32 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : Capture the Flag Difficulty Settings : Not implemented * Construction * Base : Modified Build Time : About 2 weeks despite IDL2012 being used as a base. It was so messy... Editor(s) used : Doom Builder 2, XWE, Slumped, Slade 3, MS Paint Known Bugs : Hopefully I found them all!! If not let me know. May Not Run With... : Anything that does not support CTF standard and/or does not support Hexen maps * Copyright / Permissions * None of the original authors were contacted for their map use except AlexMax for one of his maps. Hopefully they're all cool with it. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
=========================================================================== Archive Maintainer : HeX9109 Advanced engine needed : Odamex, ZDaemon, Skulltag, EternityCS Primary purpose : Capture the Flag =========================================================================== Title : Odamex Capture the Flag Map Pack Filename : odactfmp.wad Release date : 12/3/2011 Author : Many, compiled by HeX9109 Email Address : [email protected] Other Files By Author : zctfconvst skullspree Misc. Author Info : I like cookies. UD ON TOP! etc. Description : The best CTF maps ever made remastered for Odamex. Additional Credits to : Wartorn, Ralphis, Infurnus, Catoptromancy, Xenaero for not suing me for stealing the intermission screen he made for some other mappack, the IDL people that helped playtest!!! And of course the Odamex team for all of their hard work on a fantastic port :) =========================================================================== * What is included * New levels : 32 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : Uses the CTF standard Other files required : none * Play Information * Game : Doom 2 Map # : map01 - map32 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : Capture the Flag Difficulty Settings : Not implemented * Construction * Base : Modified Build Time : About 2 weeks despite IDL2012 being used as a base. It was so messy... Editor(s) used : Doom Builder 2, XWE, Slumped, Slade 3, MS Paint Known Bugs : Hopefully I found them all!! If not let me know. May Not Run With... : Anything that does not support CTF standard and/or does not support Hexen maps * Copyright / Permissions * None of the original authors were contacted for their map use except AlexMax for one of his maps. Hopefully they're all cool with it. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Maps
N's...Manse of Destruct. - THIRTY4-16 (MAP12)
Deathmatch Spawns
1
Co-op Spawns
1
A's...Base of Boppin' - THIRTY4-13 (MAP13)
Deathmatch Spawns
1
Co-op Spawns
1
Highly Advanced CTF Map - Thirty4-08 (MAP21)
Deathmatch Spawns
1
Co-op Spawns
1
Gargantuan Retarded - THIRTY7-22 (MAP22)
Deathmatch Spawns
0
Co-op Spawns
1
Insane Gunslinger Compound - THIRTY7-27 (MAP32)
Deathmatch Spawns
0
Co-op Spawns
1