[not yet]

[not yet]

[not yet] - 131.wad (Doom II) is a PWAD featuring 11 maps (MAP06, MAP11, MAP10, MAP07, MAP04, and more)

Filenames
131.wad
Size
7.41 MB
MD5
75839afeaa786a817d7d63794c0bf674
SHA-1
fa691331c656b0656761b2a345dadc6cf4d2afdb
SHA-256
e7849498f8f7acb29019d4ef8db166ec11ac36597f0a572cd3b6754e1f12f13a
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II
Lumps
293
Maps
MAP06, MAP11, MAP10, MAP07, MAP04, MAP02, MAP09, MAP01, MAP05, MAP08, MAP03

Read Me

===========================================================================
Advanced engine needed  : Limit removing (List of tested ports below)
Primary purpose         : Singleplayer or Cooperative play
===========================================================================
Title                   : [not yet]
Filename                : [not yet]
Release date            : [unreleased] Last edit: 8/30/2012
Author                  : SonicIce
Email Address/MSN       : [email protected]
Description             : This wad is a collection of the less crappy
                          singleplayer/coop maps that I made over the
                          years. I started some parts many years ago when I
                          was new to mapping so they vary in quality,
                          difficulty, and length. The maps only use regular
                          Doom 2 features, however, can't be played with
                          doom2.exe because of the visplane overflow error
                          and some other strange errors.
Additional Credits to   : Skullers - Made small parts of map04/08,
                          testing, ideas, criticism, doubting me, and
                          general ridicule.
                        : Super Charge - Testing and feedback.
                        : George Dabrowski - Drew flaming skull texture.
                        : Anyone that I stole ideas from. XD
===========================================================================
* What is included *

New levels              : 11
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other files required    : None

* Play Information *

Game                    : Doom II
Map #                   : MAP01 - MAP11
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented

* Construction *

Base                    : New from scratch
Build Time              : 7 years? Hundreds of hours?
Editor(s) used          : WadAuthor, Doom Builder, WinTex, XWE, PSP7,
                          Slade, Doom Builder 2, Audacity, Sound Recorder.
                          All maps were edited with the regular Doom 2
                          editing configuration.
Runs good with          : ZDoom
                          GZDoom
                          Skulltag
                          ZDaemon
                          Odamex
                          Eternity
                          Boom for MS-DOS
                          PrBoom or PrBoom+
                          Legacy
                          Edge (but Edge can't play midi)
Will not run with       : DOOM2.EXE or Chocolate Doom (crashes)

* Music credits *

Title: Wild Arms 2 - Dungeon: Heimdall Gasso (Sequencer: Ryuichi Sera)
Intermission: Megadeth - Hangar 18
MAP01: Need For Speed III - Aquila 303 (Sequencer: Rapidkirby3k)
MAP02: Vital (aka Tony) - Zoetic ([email protected])
MAP03: Pantera - A new level
MAP04: Pantera - Becoming
MAP05: Beethoven - Moonlight Sonata
MAP06: Balto Soundtrack - Heritage Of The Wolf
MAP07: Megadeth - 99 Ways to Die
MAP08: John B. Williston - Sewers of Doom
MAP09: Quake II - March of the Stroggs
MAP10: (Unknown)

* Copyright / Permissions *

Authors MAY NOT use the contents of this file as a base for modification or
reuse.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.

* Where to get the file that this text file describes *

The Usual: http://doomworld.com/idgames/
Web sites: http://jord.nm.ru/

END OF FILE

Maps

MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
4
MAP11

MAP11

Deathmatch Spawns
0
Co-op Spawns
4
MAP10

MAP10

Deathmatch Spawns
0
Co-op Spawns
4
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
4
MAP09

MAP09

Deathmatch Spawns
0
Co-op Spawns
4
MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
4
MAP08

MAP08

Deathmatch Spawns
0
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
4