Wicked Be The Ways of Men
One map, fully compatible with DooM2.exe, while including as much detail as possible. This map is different from most other maps in that the player progresse...
Filenames
wicked_7.wad
Size
997.37 KB
MD5
11523a1548fa22fdd3347ed8df0255f3
SHA-1
f9b9886d90679e8598c4f539b50697d6f3693785
SHA-256
4ecc104e155d45c6be8034efde5038b79eea615c596c68d220e5ab7923b8dc31
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
11
Maps
MAP10
Download
Read Me
====================================================================== Advanced engine needed : None. Primary purpose : Single play, playable with pistol start. ====================================================================== Title : Wicked Be The Ways of Men Filename : wicked_7.wad wicked_7.txt secrets.txt Release date : February 1, 2005 Author : ReX Claussen Email Address : [email protected] Other Files By Author : Wads requiring a source port to prevent VPO errors: Pugilist.wad -- 3 levels for DooM2 Fear_Isl.wad -- 1 level for DooM2 Decimate.wad -- 1 level for DooM2 Complex.wad -- 1 level for DooM2 Map18 of CCproj.wad, the Community Chest megawad Fear_Sta.wad -- 1 level for ZDooM Conversions: Hex_on_u.wad -- 3 levels using Hexen2 textures (source port required) Phoenix.wad -- 5 levels using Quake2 textures (source port required) Paranoia.wad -- 5 levels using Half-Life textures/enemies/sounds, for ZDooM Temple2.wad -- 5-level hub using Q3A textures & Q2 weapons, for ZDooM Darkhour.wad -- 7-level hub set in the Star Wars universe, for ZDooM Darkpack.wad -- 5-level 'prequel' to Darkhour.wad; for ZDooM Wads requiring no source port: Arena_01.wad -- 1 level for DooM2 Invictus.wad -- 1 level for DooM Wicked_1.wad -- 1 level for DooM2 Wicked_2.wad -- 1 level for DooM2 Wicked_3.wad -- 1 level for DooM2 Wicked_4.wad -- 1 level for DooM2 Wicked_5.wad -- 1 level for DooM2 Wicked_6.wad -- 1 level for DooM2 phobos_v.wad -- 9-level replacement for DooM Episode I Misc. Author Info : Gas station attendant Description : One map, fully compatible with DooM2.exe, while including as much detail as possible. This map is different from most other maps in that the player progresses differently through the map depending on the skill level. Each skill level "starts" the map at a different location, and some of the traps are skill-level specific. Additionally, the keys and weapons are at different locations for the different skill levels, and there are some areas that are only accessible to specific skill levels. I encourage you to play the map at each of the 3 skill level groups -- 1/2, 3, and 4/5. Note, that while skill levels are incorporated, Skills 1/2 are definitely not for the faint of heart -- in most other maps they would probably play out at Skill 3. Skill 3 is slightly more difficult than Skills 1/2, and Skills 4/5 is slightly more difficult than Skill 3, but none of the skill levels is terribly difficult. Additional Credits to : id Software ====================================================================== * What is included * New levels : Yes Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : None Other files required : None * Play Information * Game : Doom II v1.9 Map # : Map10 Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Yes (but see Description, above) * Construction * Base : Single level from scratch. Build Time : 2 months Editor(s) used : WadAuthor Known Bugs : None May Not Run With... : * Copyright / Permissions * Authors may use the contents of this file as a base for modification or reuse. You may distribute Wicked Be The Ways of Men in any electronic format (BBS,Diskette, CD, etc) as long as you include this text file intact, and do not release it as part of a commercial product. (Who the heck would want to pay for this stuff, anyway?)