dead.wire

dead.wire

Single map for GZDoom (Doom 2), made for Tormentor667's Doomja Vu. Creepazoid atmosphere with custom weapons / enemy edits. 'Nuff said.

Filenames
xa-dwire.wad
Size
12.85 MB
MD5
01f8669fa4a06c92089610b8f25929bb
SHA-1
f91dea3e1bac560a1283ea1f575b7a5b68a1ca92
SHA-256
5dc380f8658cc193b6a6088c79859c69d6e453ccb58e6d7e9460bac404300a56
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
860
Maps
TITLEMAP, MAP01

Read Me

===========================================================================
Primary purpose         : Single Player
Advanced engine required: GZDoom
===========================================================================
Title                   : dead.wire
Filename                : xa-dwire.wad
Release date            : 9/26/2015
Version                 : 1.0
Author                  : Xaser Acheron
Email Address           : [email protected]

Description             : Single map for GZDoom (Doom 2), made for
                          Tormentor667's Doomja Vu. Creepazoid atmosphere
                          with custom weapons / enemy edits. 'Nuff said.

                          You are an engineer employed by the UAC to
                          investigate the source of a strange signal
                          originating from an abandoned facility.

                          This wad tells the tale of what happens next...

Additional Credits to   : Lots of folks -- see Credits section at the end.
===========================================================================
* What is included *

New levels              : Yes
Sounds                  : No
Music                   : Yes
Graphics                : Yes (Textures n' sprites)
Dehacked/BEX Patch      : Yes (DECORATE n' such, really)
Demos                   : No
Other                   : Yes (Stuff)
Other files required    : None

===========================================================================
* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Maybe

===========================================================================
* Construction *

Base                    : Tormentor667's Doomja Vu base map, which in turn
                          is based on Ultimate Doom's E1M7. Little remains
                          aside from a vague sense of layout.
Build Time              : 3-ish (rather sleepless) days.
Editor(s) used          : GZDoom Builder, SLADE3
May Not Run With...     : ZDoom/GZDoom's software renderer. Use GL and
                          enable dynamic lights.

===========================================================================
* Credits *

Map:
 - Tormentor667 (and kinda id Software) for the base, o'course
 - Xaser made the rest oh no

Textures:
 - a bunch from Chasm: The Rift, ripped by zrrion the insect
 - couple by Ed Cripps (DECOTX*), from Putrefier
 - a few xasery things (TSTATIC*)
 - some space sky from somewhere
 
Music:
 - "dead.wire" by BouncyTEM (original track)
 - "theme" by Mortimer Twang (from Modarchive)
 
Sounds:
 - HQ doom sounds by Per Kristian Risvik
 - M16 firing sound by Kate
 - Laser and HRC firing sounds from Descent 2
 
Weapons:
 - M16 sprites from Terminator Rampage, edited by JoeyTD and Xim
 - Laser sprites by FuzzballFox [?]
 - HRC sprites by zrrion the insect
 - Rifle and Flamethrower borrowed from ZDCMP2, but Xaser made those anyway
 - Xaser did weaponcodings all around
 
Misc.Sprites:
 - Torches by ravage (rf)
 - Candelabra by zrrion the insect

===========================================================================
* Copyright / Permissions *

Authors MAY NOT use the map as a base for modification or reuse.

Authors MAY use any non-map resources as a base for modification or reuse.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.

===========================================================================
* Where to get the file that this text file describes *

http://static.angrysience.net/pub/doom/
http://idgames.doomworld.com
in your brain

Maps

No image available

dead wire" {} (TITLEMAP)

Deathmatch Spawns
0
Co-op Spawns
1
No image available

dead wire (MAP01)

Deathmatch Spawns
0
Co-op Spawns
1

Graphics