Ghoul Realms: Torn City GOLD EDITION (Release 2)

Ghoul Realms: Torn City GOLD EDITION (Release 2)

Ghoul Realms: Torn City GOLD EDITION (Release 2) - tcgoldr3.wad (Doom II) is a PWAD featuring 1 map (Torn City)

Filenames
tcgoldr3.wad
Size
11.74 MB
MD5
0c067115c896afb0e27d4382bb5e35c9
SHA-1
f8d8f1aa1ae6e76ab85265e5478c01a75647b2fb
SHA-256
9a410d8f51d3d666a02f8d6efddcf8256c653b9f6b3d9a01537d153e17b6c227
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, GZDoom
Lumps
292
Maps
MAP01

Read Me

===========================================================================
Title                   : Ghoul Realms: Torn City GOLD EDITION (Release 2)
Filename                : TCGOLDR2.wad
Release date            : May 18th, 2008
Author                  : Aric F. Carpenter
Email Address           : [email protected]
Other Files By Author   : Various.
Misc. Author Info       : There is dust on my keyboard. I must remember to clean it.
Description             : Updated version of Ghoul Realms: Torn City

Changes (From TCgold):
----------------------
*Removed 'Ghoul cam'. Since it did nothing but break anyway.
*Added glowstick. You start with it in slot 1. (Note: You cANNOT pick it back up once thrown.)
*Made Creeper harder.
*Made Sjas and Jitter slightly easier.
*DM support now works. (Bridges have Non-GL compensation. EXCEPT for the long one between the two buildings. This was done because of complaints during DM sessions.)
*Fixed random ACS loop bug.
*Removed the Decorate rain from one of the islands. 
*Fixed Jitter and Creepers death states. (No fire, previously)

Changes (From TCgoldR2)
----------------------
*Added Samara at the request of many people. (She's not as hard, now)
*Removed all non-cosmetic bridges.
*Changed D_Last to something less annoying.



Additional Credits to: Kate, For the awesome ACS fixes!
		       Bouncy, to the epic music!

===========================================================================

* What is included *

New levels              : Yes
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No (Uses Decorate and ACS)
Demos                   : No
Other                   : ZDooM Features.

* Play Information *
Game                    : Doom II
Map #                   : MAP01
Single Player           : Yes.
Cooperative 2+ Players  : Yes. Use survival mode!
Deathmatch 2+ Players   : No.
Difficulty Settings     : Not anymore.
the darkness of the forest.
Source Port		: Skulltag, latest version. 

* Construction *
Base                    : Ghoul Realms: Torn City 
Build Time              : A few minutes. (From TCgold update)
Editor(s) used          : SlumpeD, Doombuilder.
Known Bugs              : I hope not. I'm sick of fixing them!
May Not Run With...     : Anything that isn't called Skulltag.
 
 
* Copyright / Permissions *

Do not remove anything from this wad **without permission.** That includes modifying.

Enjoy!


Maps

Torn City

Torn City (MAP01)

Deathmatch Spawns
7
Co-op Spawns
5

Graphics