sfrenzy13_beta3.pk3

sfrenzy13_beta3.pk3

sfrenzy13_beta3.pk3 (Doom II) is a PK3 featuring 4 maps (CF01, CF02, CF03, TITLEMAP)

Filenames
sfrenzy13_beta3.pk3
Size
1.35 MB
MD5
63f4c5a1d197e5a903a32420871f37fc
SHA-1
f8c0f63772bed54a11ab8a807f2afcf5df24b160
SHA-256
fd1561d127b913d91a14a590e85b3eb23ec469a67141384165a53319afc634e7
WAD Type
PK3
IWAD
Doom II
Engines
ZDoom
Lumps
89
Maps
CF01, CF02, CF03, TITLEMAP

Read Me

========================
SHOTGUN FRENZY BETA3, QUICK GUIDE
========================

HOW TO RUN:
You need to run both sfrenzy13_beta3.pk3 and sfrenzy13_core1.pk3 to be able to play.
The two are split for ease-of-update reasons.


========================
Introduction
========================
Welcome. Shotgun Frenzy is a coopertive/invasion multiplayer mod designed to run on Skulltag.
The objective is to defend your power core at all costs from the enemy onslaught.




========================
Credit conditions
========================
When you kill a monster in Shotgun Frenzy you get credits you can use to purchase new weapons, armor, spheres, turrets and tons more.
The harder the demon, the more credits you earn. Sometimes demons will drop powerups like deployable turrets and spheres, or sometimes even explode into a shower of coins!
If this happens, get in there and pick them up!




========================
The beta version gametype is 'Combat Frenzy' (also known as CF)
========================

In Combat Frenzy, you must defend your core from the oncoming enemies. If they destroy your core, you loose!
Inbetween the demons spawn and your base are 3 sectors which must be defended at all costs. If you loose a sector, the demons move onto the next, until they reach your base. You can reclaim captured sectors.
It is vital to reclaim those sectors. The demons can capture sectors by destroying 'Batteries' throughout the map. Defend these!

Maps supplied for the Combat Frenzy gametype:

CF01: War Machine
A factory themed level. The last sector has a freezer trap in it so if it ever gets too cluttered in there, then use it!
Lots of chokepoints!

CF02: District
City/Downtown themed level. There are 2 traps in this map, its up to you to find out how to use them.

CF03: Checkpoint
Its bloody cold. Very little chokepoints.

SF MAPS TO COME IN THE NEXT BETA VERSION, THIS VERSION IS ONLY FOR TESTING BALANCING AND PRICING!!!!




========================
Reporting bugs
========================

Since this is the first release of Shotgun Frenzy, there are bound to be some bugs found down the track. If you find any of these please feel free to report them.
You can email me at [email protected] or chat to me online at [email protected].

And yes, I know this documentation used to have a pretty design, I've only reduced to text as this document needs redesigning...

Maps

CF01

CF01

Deathmatch Spawns
0
Co-op Spawns
4
CF02

CF02

Deathmatch Spawns
0
Co-op Spawns
4
CF03

CF03

Deathmatch Spawns
0
Co-op Spawns
4
TITLEMAP

TITLEMAP

Deathmatch Spawns
0
Co-op Spawns
1