Khorus' Speedy Shit
A vanilla megawad for Doom 2 containing 32 short, chaotic and challenging maps. The wad's premise was to create at least one speedmap a day. There was no set...
Filenames
kssht.wad, KSSHT.WAD
Size
3.22 MB
MD5
386ca3627ae68c8b556c14a2813fffaf
SHA-1
f80a776da6570749b67e9a7c6f40e94d669e0c04
SHA-256
f160f42934b3f2033297ec5bbfc8ebc6fccdfec9c7212219c4beb9368b79d8ab
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
388
Maps
MAP02, MAP05, MAP07, MAP08, MAP06, MAP03, MAP11, MAP16, MAP09, MAP13, MAP20, MAP01, MAP23, MAP24, MAP26, MAP15, MAP18, MAP32, MAP29, MAP04, MAP10, MAP12, MAP14, MAP17, MAP19, MAP21, MAP22, MAP25, MAP27, MAP28, MAP31, MAP30
Download
Read Me
=========================================================================== Primary purpose : Single play =========================================================================== Title : Khorus' Speedy Shit Filename : kssht.zip Release date : 29-11-11 Author : Adam "Khorus" Woodmansey Email Address : [email protected] Other Files By Author : Total Darkness 1-6 Project Dark Zone Ni'mRoD: Hell on Exdeus Deadline Base Ganymede E1 A World in Strife: Raiding the Dam Base Ganymede E2 Revolting Rocks Description : A vanilla megawad for Doom 2 containing 32 short, chaotic and challenging maps. The wad's premise was to create at least one speedmap a day. There was no set time limit, times ranged from 1.5 to 3.5 hours. Don't let the word "speedmap" scare you off though! In the author's opinion, this wad contains many of his best maps to date. Additional Credits to : Snakes and Tango, for making Maps 31 and 32 respectively, dsm for creating the titlepic, the Doom iwads and Strife for music and finally the people who played the maps and gave feedback on the forums. You know who you are! :D =========================================================================== * What is included * New levels : 32 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : Map01-32 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 26 Days Editor(s) used : Doombuilder 1, Doombuilder 2 (for drawing over sectors) and XWE Known Bugs : First half of Map11 sucks * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
=========================================================================== Primary purpose : Single play =========================================================================== Title : Khorus' Speedy Shit Filename : kssht.zip Release date : 29-11-11 Author : Adam "Khorus" Woodmansey Email Address : [email protected] Other Files By Author : Total Darkness 1-6 Project Dark Zone Ni'mRoD: Hell on Exdeus Deadline Base Ganymede E1 A World in Strife: Raiding the Dam Base Ganymede E2 Revolting Rocks Description : A vanilla megawad for Doom 2 containing 32 short, chaotic and challenging maps. The wad's premise was to create at least one speedmap a day. There was no set time limit, times ranged from 1.5 to 3.5 hours. Don't let the word "speedmap" scare you off though! In the author's opinion, this wad contains many of his best maps to date. Additional Credits to : Snakes and Tango, for making Maps 31 and 32 respectively, dsm for creating the titlepic, the Doom iwads and Strife for music and finally the people who played the maps and gave feedback on the forums. You know who you are! :D =========================================================================== * What is included * New levels : 32 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : Map01-32 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 26 Days Editor(s) used : Doombuilder 1, Doombuilder 2 (for drawing over sectors) and XWE Known Bugs : First half of Map11 sucks * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors