DoomGuy Variants
7 Variants on the Doom marine Skin (see details below) Nuthin' too fancy, just an afternoon's cutting and pasting.
Filenames
variants.wad
Size
508.46 KB
MD5
a994c83bb80f37831108919bd80aebb8
SHA-1
f80910c0b7605a672c2871d8e5135285a4447c16
SHA-256
73ad404c356be19d82f9bbe7f9d81e0092d0f1ab06e117682f1c7be5a9f20dc9
WAD Type
PWAD
IWAD
Unknown
Engines
Legacy, ZDoom
Lumps
364
Download
Read Me
*************************************************************************** * Note to Archiver: This replaces my variants.zip already in the archive * * with slightly improved graphics. * * * * Please delete the original and * * use this to replace it. * *************************************************************************** =========================================================================== Advanced engine needed : Zdoom or Legacy Primary purpose : Skins for Multiplayer =========================================================================== Title : DoomGuy Variants Filename : Variants.wad Release date : 24th July 2003 Author : Nigel Rowand (Enjay) Email Address : [email protected] Other Files By Author : Quite a few Misc. Author Info : I'm a little tea pot. Description : 7 Variants on the Doom marine Skin (see details below) Nuthin' too fancy, just an afternoon's cutting and pasting. Additional Credits to : Id Software (Doom) =========================================================================== * What is included * New levels : No Sounds : No Music : No Graphics : 7 Skins Dehacked/BEX Patch : No Demos : No * Play Information * Game : DOOM1/2 Map # : NA Single Player : If you like Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : NA * Construction * Base : Original Player Sprites Build Time : A couple of hours Editor(s) used : DeePSea, Paint Shop Pro Known Bugs : None Will Not Run With... : Only tested with Zdoom, should work in Legacy * Detailed Description * This version is an update. It improves all the skins with green boots, removing any grey pixels from the boots to make player colour transitions look better. I was bored and feeling a little unwell this afternoon, so rather than waste the day completely, I churned these out. They are 7 skins based on the original Doom marine. The face for the un-helmeted skins was made by using the status bar face and reducing it in size until it fitted the marine body. Then I drew the other angles using the zombieman head as a reference. Variant1: The Doomguy with his helmet off. Variant2: The Doomguy with grey Shoulder pads, boots, belt and elbow pads. Variant3: An un-helmeted version of Variant2. Variant4: The Doomguy with a grey uniform and pads, boots and belt in green to allow colour shifting. Variant5: An un-helmeted version of Variant4. Variant6: The Doomguy with a totally green uniform (except helmet). Variant7: An un-helmeted version of Variant6. * Copyright / Permissions * Authors may use the contents of this file as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. This file may not be used for any commercial purposes without the author's agreement.
*************************************************************************** * Note to Archiver: This replaces my variants.zip already in the archive * * with slightly improved graphics. * * * * Please delete the original and * * use this to replace it. * *************************************************************************** =========================================================================== Advanced engine needed : Zdoom or Legacy Primary purpose : Skins for Multiplayer =========================================================================== Title : DoomGuy Variants Filename : Variants.wad Release date : 24th July 2003 Author : Nigel Rowand (Enjay) Email Address : [email protected] Other Files By Author : Quite a few Misc. Author Info : I'm a little tea pot. Description : 7 Variants on the Doom marine Skin (see details below) Nuthin' too fancy, just an afternoon's cutting and pasting. Additional Credits to : Id Software (Doom) =========================================================================== * What is included * New levels : No Sounds : No Music : No Graphics : 7 Skins Dehacked/BEX Patch : No Demos : No * Play Information * Game : DOOM1/2 Map # : NA Single Player : If you like Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : NA * Construction * Base : Original Player Sprites Build Time : A couple of hours Editor(s) used : DeePSea, Paint Shop Pro Known Bugs : None Will Not Run With... : Only tested with Zdoom, should work in Legacy * Detailed Description * This version is an update. It improves all the skins with green boots, removing any grey pixels from the boots to make player colour transitions look better. I was bored and feeling a little unwell this afternoon, so rather than waste the day completely, I churned these out. They are 7 skins based on the original Doom marine. The face for the un-helmeted skins was made by using the status bar face and reducing it in size until it fitted the marine body. Then I drew the other angles using the zombieman head as a reference. Variant1: The Doomguy with his helmet off. Variant2: The Doomguy with grey Shoulder pads, boots, belt and elbow pads. Variant3: An un-helmeted version of Variant2. Variant4: The Doomguy with a grey uniform and pads, boots and belt in green to allow colour shifting. Variant5: An un-helmeted version of Variant4. Variant6: The Doomguy with a totally green uniform (except helmet). Variant7: An un-helmeted version of Variant6. * Copyright / Permissions * Authors may use the contents of this file as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. This file may not be used for any commercial purposes without the author's agreement.