Running Late
Small, 5 level mini wad I've been working on since late October of last year. Levels are short and action packed.
Filenames
runlate.wad, RunLate.wad
Size
3.83 MB
MD5
8c5d4172cb57a8538660a4cb4ebfca06
SHA-1
f80050123b8511ff92e2d3961a1abebf173b48bd
SHA-256
ec42b54c60a3eb6c30d2287dcf98b65b24e6290f1ec1e178c291281e419466d7
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
146
Maps
MAP02, MAP01, MAP03, MAP04, MAP05
Download
Read Me
=========================================================================== Primary purpose : Single play =========================================================================== Title : Running Late Filename : RunLate.wad Release date : 1/3/2017 Author : A2Rob Email Address : [redacted] Description : Small, 5 level mini wad I've been working on since late October of last year. Levels are short and action packed. After spending most of the year on single mapping projects, I decided to try my hand at building a small, continuous wad. Levels were designed for pistol start. Utilizes mostly vanilla Doom textures, with a few new graphics here and there. All maps were built in Boom format using GZDoomBuilder. Runs in GZDoom, ZDoom, PRBoom+ and GLBoom+ (May not run in Zandronum). *Story* You are a security guard, stationed at a remote UAC facility. You show up to your shift one evening only to discover the entire base has been overrun by demons. *Levels List* Map01 - Green Shift :Music - "Mega Man 8 Stage Select Remix" Map02 - The Crate Temple :Music - "Astral Dreadnought" by Jimmy Map03 - Clocking Out :Music - "Sigma Fortress A" from Mega Man X Map04 - Full Lot :Music - "Pissed Office Box" by Lee Jackson Map05 - The Big Promotion :Music - "Adversary Within" by Jimmy Additional Credits to : idSoftware, doomworld forums, Jimmy (used some of his music), 3d Realms =========================================================================== * What is included * New levels : Map01 - 05 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 5 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Started late October, early November of 2016 Editor(s) used : GZDoomBuilder, Slade, WhackEd4 Known Bugs : None that I know of. May Not Run With : Zandronum Tested With : GZDoom, ZDoom, PrBoom+, GLBoom+ * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors