Loathsome Cleft
A 7-hour speed map for Obsidian's birthday, mapped entirely on the 32-grid (aside from thing placement) which uses the STONGARG gargoyle patch from Doom, the...
Filenames
ph_obsdn.wad
Size
331.24 KB
MD5
db9e2eee329cd5aed865837191aedc3f
SHA-1
f6e59283dd890aafcb6c6cb058af6178a651fc71
SHA-256
f9f57d15c23226285dca67bd5d1291fe8589c504ec73788d8a3c6f5eabeb541e
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
22
Maps
MAP01
Download
Read Me
=========================================================================== Archive Maintainer : Update to : Advanced engine needed : None Primary purpose : Single Player =========================================================================== Title : Loathsome Cleft Filename : ph_obsdn.zip Release date : 17/06/14 Author : James "Phobus" Cresswell Email Address : [email protected] Other Files By Author : Scourge (ph_scrge.zip) White Light (ph_wl.zip) Warpzone (ph_wz.zip) Scars of the Wounded Prey (ph_quik1.zip) Too Much Brown Texture Pack demo room (2mbrown.zip) zctcmaps MAP05 (zctc.zip) Twisted Joke (ph_dac.zip) Community Chest 3 MAP18 (cchest3.zip) Justice - Infernal Mechanics (ph_quik3.zip) ZPack - Random Maps for ZDoom E1M2, E2M1, E2M0 (zpack.zip) Coils of the Twisted Tale (ph_quik2.zip) Ten Community Project MAP05, MAP16 (TCP.zip) Virus Episode 1 "Shareware Demo Release" (ph_virus.zip) Tiny Pack 1 - "Tiny Chances of Survival" (ph_tp1.zip) Claws of the Enraged Beast (ph_quik4.zip) The Mouth of Death (ph_mod.zip) Phobus' Fragments of DAC2009 (ph_dac2.zip) White Light: 2010 Edition (ph_wlx.zip) Small Dark Twisted Computer Lab (ph_quik5.zip) Doom 2 Unleashed MAP10 (pc_cp.zip) Plutonia Revisited Community Project MAP14 (prcp.zip) Tactical Chainsaw, Stocked Player and Pistol Start Enforcer (ph_stuff.zip) 1994 Tune-up Community Project MAP16 (1994tu.zip) 32in24-11: Occupy Doomworld MAP25, MAP40 (32in2411.zip) Doom The Way id Did E3M6 (DTWiD.zip) Blood Red (ph_quik6.zip) MAYhem 2012 MAP01, MAP06 (MAYhem2012.zip) Community Chest 4 MAP03, MAP07, MAP13 (cchest4.zip) Phobus Pre-'13 Grab Bag (ph_pre13.zip) Escalation I: The Breach (ph_e0050.zip) ZDoom Community Map Project: Take #2 (zdcmp2.zip) Abyssal Speedmapping Sessions: Session 2 MAP03 (abysped2.zip) NOVA: The Birth MAP11 (nova.zip) Escalation II: Centurion Night (ph_e0100.zip) Abyssal Speedmapping Sessions: Session 3 MAP02 (abysped3.zip) Abyssal Speedmapping Sessions: Session 4 MAP02 (abysped4.zip) E2MWalter (ph_walt.zip) Big Woodchip (ph_wdch3.zip) Abyssal Speedmapping Sessions: Session 5 MAP03 (abysped5.zip) Urban Escape (ph_weasl.zip) Misc. Author Info : Has made 2014 a speed mapping year. Description : A 7-hour speed map for Obsidian's birthday, mapped entirely on the 32-grid (aside from thing placement) which uses the STONGARG gargoyle patch from Doom, the brown rocks from Quake and a squashed (both vertically and into the palette) version of the second hell sky from Doom 3. You start in a little cave and work your way round to the exit on the other side of little valley - pretty simple little map, but that's what you get in a speed map! Additional Credits to : id Software (Doom; Doom II; Doom 3; Quake) CodeImp (DoomBuilder 2) Simon "Slayer" Judd (SLumpEd) Microsoft (PaintXP) Mike Garnett at vgmusic.com (Remix of "Ominous" from Jill of the Jungle) =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 7 hours Editor(s) used : DoomBuilder 2, SLumpEd, PaintXP Known Bugs : None May Not Run With... : N/A * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://wwww.phobus.servegame.com/doom/ FTP sites:
Title : Loathsome Cleft Filename : ph_14-07-17_Loathsome Cleft.wad Release date : 17/06/14 Author : James "Phobus" Cresswell Primary purpose : Single Player Advanced engine needed : None Description : A 7-hour speed map for Obsidian's birthday, mapped entirely on the 32-grid (aside from thing placement) which uses the STONGARG gargoyle patch from Doom, the brown rocks from Quake and a squashed (both vertically and into the palette) version of the second hell sky from Doom 3. You start in a little cave and work your way round to the exit on the other side of little valley - pretty simple little map, but that's what you get in a speed map! Additional Credits to : id Software (Doom; Doom II; Doom 3; Quake) CodeImp (DoomBuilder 2) Simon "Slayer" Judd (SLumpEd) Microsoft (PaintXP) Mike Garnett at vgmusic.com (Remix of "Ominous" from Jill of the Jungle) =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 7 hours Editor(s) used : DoomBuilder 2, SLumpEd, PaintXP Known Bugs : None May Not Run With... : N/A * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution.