Cosa 'e mandinga
A compilation of old vanilla maps by myself, most of them unreleased for the archives. I made many changes and fixes, but I tried to keep the classic feeling...
Filenames
mandinga.wad, mandinga.WAD
Size
7.09 MB
MD5
81034049cea1f7ddfea13bee2cbb7735
SHA-1
f6d69ae513f2b810e37927f4009cc6bdf3b72ce3
SHA-256
89fca3b177038f90e5e58149241636b75eb1a061401c179c1bf4dd6d59f2e87b
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
234
Maps
MAP21, MAP16, MAP13, MAP25, MAP18, MAP19, MAP01, MAP11, MAP12, MAP31, MAP32, MAP14, MAP15, MAP17, MAP20
Download
Read Me
=========================================================================== Archive Maintainer : - Update to : - Advanced engine needed : Limit removing Primary purpose : Single Player. =========================================================================== * TEXTO EN ESPA
=========================================================================== Archive Maintainer : - Update to : - Advanced engine needed : Limit removing Primary purpose : Single Player. =========================================================================== * TEXTO EN ESPAÑOL AL FINAL * =========================================================================== Title : Cosa 'e mandinga Filename : mandinga.wad Release date : 1/2014 Author : Aluqah Email Address : [email protected] Web page : aluqahweb.blogspot.com Other Files By Author : Mandrill ass project, Oniria series, The transport tycoon's epic fall, Clavicula Nox, Beyond the walls of the night, Horror in the Deep, etc, etc... Misc. Author Info : - Description : A compilation of old vanilla maps by myself, most of them unreleased for the archives. I made many changes and fixes, but I tried to keep the classic feeling, although some are heavily modified. All maps are playable from pistol start, but ammo may be tight sometimes. You'll need a limit-removing sopurce-port. Maps were tested with Zdoom and PrBoom. Vavoom ruins especial effects made with game bugs. But you should NOT jump or crouch in this levels. [list of levels at the end] Additional Credits to : - =========================================================================== * What is included * New levels : 12 Sounds : Yes. Music : Yes. Graphics : Yes. Dehacked/BEX Patch : Yes (only text changes, included inside the WAD so modern source-ports can auto-load it). Demos : No. Other : No. Other files required : Nothing. * Play Information * Game : DOOM2.wad Map # : MAP11 to MAP20 + MAP31 & MAP32 Single Player : Designed for. Cooperative : No. Deathmatch 2-8 Player : No. Other game styles : No. Difficulty Settings : No. * Construction * Base : Remake of old wads by myself. MAP20 from scratch. Build Time : Unknown. Editors used : ED-209, DoomBuilder 1 & 2, SLumpEd, MS paint, Photo Filtre, Wintex, Gimp. Known Bugs : None. May Not Run With... : * Copyright / Permissions * Authors may use this maps and graphics as a base for new ones or reuse, but give the credit to the original author. You MUST distribute this file, provided you include this text file, with no modifications. You may distribute this file in any format. * Where to get my maps * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: aluqahweb.blogspot.com www.arcades3d.com =========================================================================== =========================================================================== =========================================================================== Título : Cosa 'e mandinga (mandinga.wad) Autor : Aluqah. E-Mail : [email protected] Web : aluqahweb.blogspot.com Créditos adicionales : - =========================================================================== Descripción : Un compilado de versiones remasterizadas de mis viejos mapas en formato clásico. Hice varios cambios, pero quise mantener el espíritu clásico, aunque algunos fueron muy alterados. Todos los mapas están pensados para jugarse comenzando con la pistola, aunque en en esta forma la munición irá bastante ajustada. Necesitarás un source-port que elimine los límites originales del juego. Yo lo he probado con Zdoom y Prboom. Vavoon arruina los efectos hechos con los "bugs" del juego. Pero no deberías saltar o agacharte en estos mapas. Incluí el parche de dehacked (sólo son textos) dentro del archivo WAD, la mayoría de los source-ports modernos debería cargarlo automáticamente. [lista de niveles al final] Juego : Doom2. Niveles : MAP11 a MAP20 + MAP31 & MAP32. Un jugador : Sí. Coperativo/Deathmatch : No. Niveles de dificultad : No. Bugs coniocidos : No. Editores usados : ED-209, DoomBuilder 1 & 2, SLumpEd, MS paint, Photo Filtre, Wintex, Gimp. =========================================================================== * Copyright * -Puedes usar el mapa y gráficos como base de otros o reusarlos, pero dale el crédito que le corresponda al autor original. -Distribúyelo por todo el universo en cualquier formato que exista o se invente en el futuro. =========================================================================== * Donde conseguir más mapas míos * aluqahweb.blogspot.com :) www.arcades3d.com www.doomworld.com/idgames =========================================================================== ~ List of maps ~ New name / Original name 11- Chaos El caos reptante 12- The docks Psychosis series bonus level 13- Dark holes The dark holes of the mind 14- Guard Tower Maten a Aluqah (antes de que siga haciendo mapas) 15- The Cold future The cold embrace of future 31- Doomed world entrance Banished lands 32- Doomed world exit Banished lands 2: the symetrycal massacre 16- Teleportation central Island of pain 17- Physcho city Psychosis series II: Paranoia 18- Archaeological site El cáliz de la vida 19- Hearth of evil Io 20- It [unreleased] ===========================================================================