Mini-level megawad

Mini-level megawad

A megawad which was 95% finished two years ago. Never got around to adding the final touches until now. The levels are relatively small, hence the name. Othe...

Filenames
mlm12.wad
Size
3.99 MB
MD5
a42850627ef1cf7cf716e1ffc20b1f5b
SHA-1
f6c76afd217f87193247271fb38525f1abaedb67
SHA-256
9e919ab9cdf104236e7f8bb941ca75bee0a7fdf729919837957d7a19e6ecec34
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, ZDoom, Doom II
Lumps
352
Maps
MAP01, MAP29, MAP06, MAP02, MAP03, MAP04, MAP09, MAP10, MAP13, MAP31, MAP32, MAP16, MAP30, MAP05, MAP07, MAP08, MAP17, MAP20, MAP22, MAP24, MAP25, MAP27, MAP21, MAP19, MAP12, MAP11, MAP26, MAP28, MAP18, MAP14, MAP15, MAP23

Read Me

===========================================================================
Advanced engine needed  : ZDoom and Boom (amongst others) should do fine
Primary purpose         : Single play
===========================================================================
Title                   : Mini-level megawad
Filename                : mlm.wad
Release date            : 25/08/2008
Author                  : Wim Vanrie
Email Address           : [email protected]
Other Files By Author   : Phthp.wad, phtga.wad, terrere.wad, terrer2.wad, dsrevted.wad

Description             : A megawad which was 95% finished two years ago. Never got around
			  to adding the final touches until now. The levels are relatively
			  small, hence the name. Other than that, there's no link between
			  them. Some are horrible, some are good. I had planned to add
			  customized level names, rearrange the soundtracks and some other
			  tidbits but have never done so.

Additional Credits to   : Doug Merril for some beta-testing
===========================================================================
* What is included *

New levels              : 32
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No


* Play Information *

Game                    : DOOM2
Map #                   : Map01-Map32
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts and some limited testing.
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes. UV should be quite a challenge.

* Construction *

Base                    : Level 07 is dsrevted.wad exactly. Levels 31 and 32 are based on phtga.wad.
			  The rest is from scratch.
Build Time              : Several months
Editor(s) used          : Doom Builder
May Not Run With...     : Doom2.exe


* Copyright / Permissions *

Authors MAY, use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

===========================================================================
Advanced engine needed  : ZDoom and Boom (amongst others) should do fine
Primary purpose         : Single play
===========================================================================
Title                   : Mini-level megawad
Filename                : mlm.wad
Release date            : 25/08/2008
Author                  : Wim Vanrie
Email Address           : [email protected]
Other Files By Author   : Phthp.wad, phtga.wad, terrere.wad, terrer2.wad, dsrevted.wad

Description             : A megawad which was 95% finished two years ago. Never got around
			  to adding the final touches until now. The levels are relatively
			  small, hence the name. Other than that, there's no link between
			  them. Some are horrible, some are good. I had planned to add
			  customized level names, rearrange the soundtracks and some other
			  tidbits but have never done so.

Additional Credits to   : Doug Merril for some beta-testing
===========================================================================
* What is included *

New levels              : 32
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No


* Play Information *

Game                    : DOOM2
Map #                   : Map01-Map32
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts and some limited testing.
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes. UV should be quite a challenge.

* Construction *

Base                    : Level 07 is dsrevted.wad exactly. Levels 31 and 32 are based on phtga.wad.
			  The rest is from scratch.
Build Time              : Several months
Editor(s) used          : Doom Builder
May Not Run With...     : Doom2.exe


* Copyright / Permissions *

Authors MAY, use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4
MAP29

MAP29

Deathmatch Spawns
0
Co-op Spawns
4
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
4
MAP09

MAP09

Deathmatch Spawns
0
Co-op Spawns
4
MAP10

MAP10

Deathmatch Spawns
0
Co-op Spawns
4
MAP13

MAP13

Deathmatch Spawns
0
Co-op Spawns
4
MAP31

MAP31

Deathmatch Spawns
0
Co-op Spawns
4
MAP32

MAP32

Deathmatch Spawns
0
Co-op Spawns
4
MAP16

MAP16

Deathmatch Spawns
0
Co-op Spawns
4
MAP30

MAP30

Deathmatch Spawns
0
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
4
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
4
MAP08

MAP08

Deathmatch Spawns
0
Co-op Spawns
4
MAP17

MAP17

Deathmatch Spawns
0
Co-op Spawns
4
MAP20

MAP20

Deathmatch Spawns
0
Co-op Spawns
4
MAP22

MAP22

Deathmatch Spawns
0
Co-op Spawns
4
MAP24

MAP24

Deathmatch Spawns
0
Co-op Spawns
4
MAP25

MAP25

Deathmatch Spawns
0
Co-op Spawns
4
MAP27

MAP27

Deathmatch Spawns
0
Co-op Spawns
4
MAP21

MAP21

Deathmatch Spawns
0
Co-op Spawns
4
MAP19

MAP19

Deathmatch Spawns
0
Co-op Spawns
4
MAP12

MAP12

Deathmatch Spawns
0
Co-op Spawns
4
MAP11

MAP11

Deathmatch Spawns
0
Co-op Spawns
4
MAP26

MAP26

Deathmatch Spawns
0
Co-op Spawns
4
MAP28

MAP28

Deathmatch Spawns
0
Co-op Spawns
4
MAP18

MAP18

Deathmatch Spawns
0
Co-op Spawns
4
MAP14

MAP14

Deathmatch Spawns
0
Co-op Spawns
4
MAP15

MAP15

Deathmatch Spawns
0
Co-op Spawns
4
MAP23

MAP23

Deathmatch Spawns
0
Co-op Spawns
4