I.S.M. - Incredible Shrinking Marine...

I.S.M. - Incredible Shrinking Marine...

A report has been sent to you revealing the location of one the Icon's many homes. You will be beamed into a nearby office thought to be a cover for demonic ...

Filenames
ism.wad
Size
328.11 KB
MD5
e40bcfed141b77012c154607f7114092
SHA-1
f61242946fdc73322df0e6c779be773f3cd44dec
SHA-256
aa6e2bf82273656d4e9655ec1fec20affa4ef741281beeaf372c1d433d673b09
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
25
Maps
MAP02

Read Me

* BEWARE! TAB SIZE IS 3 CHARS! 8 CHARS IS TOO MUCH, LADS.
================================================================
Title               : I.S.M. - Incredible Shrinking Marine...   
Author              : Symo Storr (C) 1996
Email Address       : [email protected]
Misc. Author Info   : UK programmer muso to the world

Description         : A report has been sent to you revealing the location
                      of one the Icon's many homes. You will be beamed into  
                      a nearby office thought to be a cover for demonic goings
                      on. There are rumours that the Icon is in fact man-sized
                      and uses machinery in this house to change to it's size
                      to the more 'well-known' bulk. It would be nice if you 
                      could find this machine and trash it (have a go in it 
                      first if you find it.. go on!)
                      Good luck. Beware that this level is a paradox! And
                      don't be too greedy at the end!!

                      New graphics created / modified on an Acorn RISC PC and converted to BMP's 
                      using !ChangeFSI and !ToBMP software. 

Additional Credits to : Mr Odessa for the transparencies hanging from the 
                        ceiling idea. If you haven't got any of the Odessa
                        series, get them now! Also, 'I Anubis' is nice.
                        Bloke who wrote !ToBMP/!FromBMP.
                        Ben Hell for testing.
================================================================

* Play Information *

Episode and Level #     : Map 02 (bit hard for lev 1)
Single Player           : Yes, sir
Cooperative 2-4 Player  : Yes, sir
Deathmatch 2-4 Player   : Yes, sir
Difficulty Settings     : Yes sirree 'Bob'
New Sounds              : No (Acorn sound cards out of stock...)
New Graphics            : Yes, sir
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : About a week on & off
Editor(s) used          : DeeP 7.11 & deepbsp for map + nodes,
                          RMB21 for reject map, (use one people, not all
                          of us have pentia (yet))
                          Acorn !Paint, !ChangeFSI & DA's Picture for gfx.
                          !FromBMP, !ToBMP for gfx conversion, 
                          DEUTEX for gfx inclusion

Known Bugs              : A weird one. The green torches RAISE when you
                          'figure out' the first room (!?). Later on they
                          come back!

* Other Wads *

WOLFIEN.WAD             Wolfensteiny level (now finished). Large hidden bits.
                        Free deathmatch arena! Cybo (telefrag him)            
                        
SYMOHOME.WAD            my house with ALL NEW TEXTURES! It really looks
                        like that! Good for deathmatch. Hidden cybo on U-V.

SYMOSHR.WAD             my own little shrine. Cool puzzles, all new gfx
(coming soon!)          and lots of death. No cybo at all!

All PWADS in Compuserve Action Games forum in the DOOM ][ libraries.

* Misc *

Pet Hates:              slime areas, pits you can't get out of, cybos,
                        wads you can't save, wads with no RMB, strobo fx
                        that'll do for now

* Copyright / Permissions *

The map for this wad may only be used as a basis to build your own levels,
if you give me a credit mention and/or a large bribe. You can't use the green 
double-S logo as this is copyrighted to me! (it's my company logo), use any
other fx if you must. If you decide to distribute this pwad,
make sure this file is included too, my friends.

* PS everyone uses this file as a template for their descriptions. Who
originally wrote it? *

Maps

MAP02

MAP02

Deathmatch Spawns
6
Co-op Spawns
4