"British WADpack Season 11"
"British WADpack Season 11" - brit11.wad (Doom II) is a PWAD featuring 6 maps (MAP01, MAP02, MAP03, MAP04, MAP05, and more)
Filenames
brit11.wad, BRIT11.WAD
Size
2.31 MB
MD5
4657cd2c84b10dde3ff10ad1bd686224
SHA-1
f5f54e72577ca6925861c92b81463db93ea007cb
SHA-256
af95472bd3d398ffc83d63c3d86091a272452f0109fe3237d4ecde44ef9d0b0c
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
289
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06
Download
Read Me
-= The British DooM ][ League =- November 1 9 9 7 ============================================================================== Title : "British WADpack Season 11" Filename : Brit11.WAD Info : 5 highly original DM levels, and probably the last from the BDL team as we know it (see ending note). Regardless of how Season11 turns out, we hope you can appreciate these wads for what they are. Much, much more complex than previous Brit WAD's both aesthetically AND playability wise. Take the time to learn them, and enjoy what is the superlative BDL WADpack. Brit11 : The only wad pack with *fantastic* looks which DON'T hinder gameplay! The music accompanying each level is pretty good too, and suits the style. Additional Credits to : The respective partners of both Authors, for their patience and understanding. Thanks Luv ! :) All other forms of inspiration for the creation of this deathmatch compilation. A.Czerwonka for some textures. Greets : The sad basts out there 'playing' Quake, plus all you Doomers of course. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Included in ZIP : Brit11.WAD - The 6 levels themselves Brit11.TXT - What you're reading now File_id.DIZ - File identification used by BBS's. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- * Level Descriptions * Map 1 : "Erazer: Seek and Destroy" Author : Danny "Flat Cap, Whippet Walking, Chips & Gravy" Lancashire Details : I've done levels before, but nothing like this :) Designed purely for the versatile Doomer, who doesn't mind working for any given kill. Tests both reflexes whilst keeping the old grey matter ticking over. The difference in terrain provides variety in almost every game, and did you ever see a better way to get a BFG ? Turbo lifts were never so cool ! Everything about what is to be Danny's last Doom ][ level was worked then reworked, so that we could be sure there was no better way of 'doing things'. All the various styles and neat touches should be in there somewhere. I think you'll find this level actually harder to master when compared to other previous wads, but this should lengthen the enjoyment hopefully. Map 2 : "Outpost" Author : Danny "Sheep Dog Trials, Pork Pie Eating, Hot Pot" Lancashire Details : You're gonna enjoy playing this one :) Can drive your brain crazy ... a multitude of tactics can be employed, from BFG frenzies to Rocket bombardment to Shotgun counter-attacks. One things for sure though - the staggered height of the level can lead to some some excellent frags, whilst the general surrounds provide some really nice aesthetics (as with all these levels !). Taken from an original design by 'Roman', but then modified in a way only I seem capable of ;-) Oh, and try standing near the swaying body ... Map 3 : "Fury" Author : Stuart "The Executioner" McKendrick Details : Hey, don't blink or you'll get opened up ! On the face of it what we have here is an arena type layout ... but that's not all this level and "a place of death" have in common :-O Without a shadow of a doubt, this wad can get the blood pumping and the brain ... well if you've played it then I need say no more. Well thought out and almost 'mischievous' in parts too. Fantastic design, looks and most of all playability, you could frag on this for ever and only played a fraction of the possibilities. Whatever you do, don't play someone who knows the BFG on this beauty - it can be VERY unforgiving ! Map 4 : "The Ruins" Author : Stuart "But Erm" McKendrick Details : A long time in development, and worth the wait ! This level oozes quality, from the challenging gameplay ... right down to the polished looks. Something you'll learn quickly whilst playing this wad is that you don't get much room for error. Your opponent seems like they're always just around the next corner. That's just a tribute to the excellent layout. This map will push your shotgun skills to the absolute limits ! Definitely gets the heart racing, and the pressure keeps on coming and coming ... no time for any indecisiveness that's for sure. Map 5 : "Bleed" Author : Stuart "Squeeky Door" McKendrick Details : This mutha just won't die ! What does it mean when a level such as this still 'has it' when alongside the very best ? It means we're bringing it to you in Brit11, that's what ! But not in it's original form. It's sometimes the hardest task to apply new ideas and remain creative with your old favourites, but Stu has proved it's still possible after all this time. Now what we have is great looks but that unmistakable deathmatch action you can never get enough of. Some fantastic additions to gameplay and looks, making this a firm favourite for many a Deathmatch. The action can sometimes swing this way then that, giving neither player the time to dwell on 'what should have been'. Not to mention some of the amazing frags you can get, plus many new angles of attack too. Map 6 : "Author Room" Author : Stuart "Console Boy" McKendrick Details : *This level is Not intended for deathmatch play* In many previous levels/packs including this one, the (F1) Help screen has always been used for Author Information. For Brit 11 I wanted to add something unique. A room devoted just to the creators of Brit 11, and so really the Author Room is a fitting end to a Quality pack. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- * Extra Information * Single Player : ZZZzzz! Co-operative 2-4 Player : UM...... I don't think so Chief! Deathmatch 2-3 Player : Aye Lad. 4 player : Some maps could be a little too small. Difficulty Settings : Optimised for "Old deathmatch" skill 4 only. Why? because that's the only way to play deathmatch. It's that simple. New Sounds : Marine pain, Marine Death and Marine Footfall. Plasma bolt impact, Chaingun, BFG, Lifts, Doors, Teleport/Respawn, plus various ambience. New Graphics : Title, F1/Help and Interlevel screen. Sky texture Status Bar/Faces, Pause, Green text. Some new Wall/Door/Floor textures, plus other odds 'n ends. New Music : All map music replaced as follows :- Map One - author unknown Map Two - same again Map Three - guess what Map Four - 'Creeping Death' by Metallica (from 'Ride The Lightning') Map Five - 'SpoonMan' by SoundGarden (from 'Super Unknown') Map Six - 'ChimpBoy' by DJ Soapy Turret (Dub Clam Chowdeur '99 re-mix) Demos Replaced : Please note that 3 lmps (version 1.9) of 4 minute duration have been included to give you a little taster. Just wait at the title screen to view them. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- * Construction * Base : All Levels (bar map 2) were built from scratch. Build time : Hard to quantify ... around 4 months, all told. Programs used : Deep 97 v9.0 - v9.50, Waded 1.38 Beta, DCK v2. WinTex v4.3 for putting all the levels together and for inserting graphics, sounds etc. BSP v1.5x for final node building. Known Bugs : During the build cycle the level authors found they were constantly having to re-think certain aspects of EVERY level in this pack. And all because the limits of the Doom ][ v1.9 engine had been reached ! This also accounts for why so many different titles were used in the making of Brit11. Suffice to say that this should be near bloody immaculate ! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- * Footnote from the Authors of British 11 * A big part of this Season's BritPack is a feature only recently implemented (properly) ... Ambience. Now when you're playing you can HEAR the level speaking to you in many different ways. If you're standing near a tunnel-type area the wind will howl. Open areas also sound like they should. Walk into a room full of torches and you hear the flames licking the walls ... there's even the odd 'bonus' noise thrown in for good measure. Note: For ambience to work you must NOT use the 'NOMONSTERS' parameter. Also, you must FIRE at least once after starting each level. Try taking out some barrels ! Another important aspect to this pack is in the form of it's hardware requirements. All the levels show off some of the nicest designs you'll see in Doom, but you need the hardware too ... this also goes for the added sound effects; they all can take their toll on lower-end systems. It is with this in mind that we recommend a PC with at least a P100 processor, a decent PCI graphics card and a minimum of a Sound Blaster 16 (an AWE is ideal) - with Doom set to play EIGHT (8) sounds simultaneously. You can check this in Doom's SETUP program, under the sound card section. Thankfully we aren't asking too much as these days this system isn't considered to be particularly 'top-end' anymore. Note: Brit11 is NOT enhanced for MMX technology *:) Lastly, we would all like to extend our thanks to the BDL itself, without which Doom ][ Deathmatch just would not be the same. Over the last few seasons things have progressed so much in terms of what the BDL offers it's members. Better laid out rules, utility files plus not to mention the very best wads each and every season is all we could ask for - and this is just what has been provided. It's been a lot of fun battling it out with some of the best players in the UK, and the spirit of the BDL has helped to keep the 'fun' element in too. All we can say is it's a shame things have to finally come to a close, but the BDL can only be proud of what it has achieved over the years since Doom was first released. If Season 11 turns out like Brit11, we're sure it will be a fitting Grand Finale to the BDL. NOTE: Brit11 may be the last Seasonal wad pack, but hang on in there 'till after the 3 demos have finished for promise of a truly 'Happy Ending' :) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- * Copyright / Permissions * -= Copyright 1997 - British DooM ][ League - all rights reserved =- You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc), and if you want to include this WAD in a CD compilation then ask us first !! You are NOT allowed to extract separate levels from Brit11.WAD. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- * Where to get this WAD * The British DooM ][ League BBS - 01290 426847 - 24hrs ANSI BDL website - http://www.cosworth.enta.net/ Ftp.Cdrom.com =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Please feel free to email comments to the respected authors :- [email protected] (Danny Lancashire) [email protected] (Stuart McKendrick) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Make sure you always remember, no matter what your neighbour says ... Q U A K E S U C K S E L E P H A N T S S W I N G E R S A N D T I C K L E S T H E S C R O T U M O F B A D G E R S ! ============================================================================== EOF
-= The British DooM ][ League =- November 1 9 9 7 ============================================================================== Title : "British WADpack Season 11" Filename : Brit11.WAD Info : 5 highly original DM levels, and probably the last from the BDL team as we know it (see ending note). Regardless of how Season11 turns out, we hope you can appreciate these wads for what they are. Much, much more complex than previous Brit WAD's both aesthetically AND playability wise. Take the time to learn them, and enjoy what is the superlative BDL WADpack. Brit11 : The only wad pack with *fantastic* looks which DON'T hinder gameplay! The music accompanying each level is pretty good too, and suits the style. Additional Credits to : The respective partners of both Authors, for their patience and understanding. Thanks Luv ! :) All other forms of inspiration for the creation of this deathmatch compilation. A.Czerwonka for some textures. Greets : The sad basts out there 'playing' Quake, plus all you Doomers of course. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Included in ZIP : Brit11.WAD - The 6 levels themselves Brit11.TXT - What you're reading now File_id.DIZ - File identification used by BBS's. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- * Level Descriptions * Map 1 : "Erazer: Seek and Destroy" Author : Danny "Flat Cap, Whippet Walking, Chips & Gravy" Lancashire Details : I've done levels before, but nothing like this :) Designed purely for the versatile Doomer, who doesn't mind working for any given kill. Tests both reflexes whilst keeping the old grey matter ticking over. The difference in terrain provides variety in almost every game, and did you ever see a better way to get a BFG ? Turbo lifts were never so cool ! Everything about what is to be Danny's last Doom ][ level was worked then reworked, so that we could be sure there was no better way of 'doing things'. All the various styles and neat touches should be in there somewhere. I think you'll find this level actually harder to master when compared to other previous wads, but this should lengthen the enjoyment hopefully. Map 2 : "Outpost" Author : Danny "Sheep Dog Trials, Pork Pie Eating, Hot Pot" Lancashire Details : You're gonna enjoy playing this one :) Can drive your brain crazy ... a multitude of tactics can be employed, from BFG frenzies to Rocket bombardment to Shotgun counter-attacks. One things for sure though - the staggered height of the level can lead to some some excellent frags, whilst the general surrounds provide some really nice aesthetics (as with all these levels !). Taken from an original design by 'Roman', but then modified in a way only I seem capable of ;-) Oh, and try standing near the swaying body ... Map 3 : "Fury" Author : Stuart "The Executioner" McKendrick Details : Hey, don't blink or you'll get opened up ! On the face of it what we have here is an arena type layout ... but that's not all this level and "a place of death" have in common :-O Without a shadow of a doubt, this wad can get the blood pumping and the brain ... well if you've played it then I need say no more. Well thought out and almost 'mischievous' in parts too. Fantastic design, looks and most of all playability, you could frag on this for ever and only played a fraction of the possibilities. Whatever you do, don't play someone who knows the BFG on this beauty - it can be VERY unforgiving ! Map 4 : "The Ruins" Author : Stuart "But Erm" McKendrick Details : A long time in development, and worth the wait ! This level oozes quality, from the challenging gameplay ... right down to the polished looks. Something you'll learn quickly whilst playing this wad is that you don't get much room for error. Your opponent seems like they're always just around the next corner. That's just a tribute to the excellent layout. This map will push your shotgun skills to the absolute limits ! Definitely gets the heart racing, and the pressure keeps on coming and coming ... no time for any indecisiveness that's for sure. Map 5 : "Bleed" Author : Stuart "Squeeky Door" McKendrick Details : This mutha just won't die ! What does it mean when a level such as this still 'has it' when alongside the very best ? It means we're bringing it to you in Brit11, that's what ! But not in it's original form. It's sometimes the hardest task to apply new ideas and remain creative with your old favourites, but Stu has proved it's still possible after all this time. Now what we have is great looks but that unmistakable deathmatch action you can never get enough of. Some fantastic additions to gameplay and looks, making this a firm favourite for many a Deathmatch. The action can sometimes swing this way then that, giving neither player the time to dwell on 'what should have been'. Not to mention some of the amazing frags you can get, plus many new angles of attack too. Map 6 : "Author Room" Author : Stuart "Console Boy" McKendrick Details : *This level is Not intended for deathmatch play* In many previous levels/packs including this one, the (F1) Help screen has always been used for Author Information. For Brit 11 I wanted to add something unique. A room devoted just to the creators of Brit 11, and so really the Author Room is a fitting end to a Quality pack. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- * Extra Information * Single Player : ZZZzzz! Co-operative 2-4 Player : UM...... I don't think so Chief! Deathmatch 2-3 Player : Aye Lad. 4 player : Some maps could be a little too small. Difficulty Settings : Optimised for "Old deathmatch" skill 4 only. Why? because that's the only way to play deathmatch. It's that simple. New Sounds : Marine pain, Marine Death and Marine Footfall. Plasma bolt impact, Chaingun, BFG, Lifts, Doors, Teleport/Respawn, plus various ambience. New Graphics : Title, F1/Help and Interlevel screen. Sky texture Status Bar/Faces, Pause, Green text. Some new Wall/Door/Floor textures, plus other odds 'n ends. New Music : All map music replaced as follows :- Map One - author unknown Map Two - same again Map Three - guess what Map Four - 'Creeping Death' by Metallica (from 'Ride The Lightning') Map Five - 'SpoonMan' by SoundGarden (from 'Super Unknown') Map Six - 'ChimpBoy' by DJ Soapy Turret (Dub Clam Chowdeur '99 re-mix) Demos Replaced : Please note that 3 lmps (version 1.9) of 4 minute duration have been included to give you a little taster. Just wait at the title screen to view them. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- * Construction * Base : All Levels (bar map 2) were built from scratch. Build time : Hard to quantify ... around 4 months, all told. Programs used : Deep 97 v9.0 - v9.50, Waded 1.38 Beta, DCK v2. WinTex v4.3 for putting all the levels together and for inserting graphics, sounds etc. BSP v1.5x for final node building. Known Bugs : During the build cycle the level authors found they were constantly having to re-think certain aspects of EVERY level in this pack. And all because the limits of the Doom ][ v1.9 engine had been reached ! This also accounts for why so many different titles were used in the making of Brit11. Suffice to say that this should be near bloody immaculate ! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- * Footnote from the Authors of British 11 * A big part of this Season's BritPack is a feature only recently implemented (properly) ... Ambience. Now when you're playing you can HEAR the level speaking to you in many different ways. If you're standing near a tunnel-type area the wind will howl. Open areas also sound like they should. Walk into a room full of torches and you hear the flames licking the walls ... there's even the odd 'bonus' noise thrown in for good measure. Note: For ambience to work you must NOT use the 'NOMONSTERS' parameter. Also, you must FIRE at least once after starting each level. Try taking out some barrels ! Another important aspect to this pack is in the form of it's hardware requirements. All the levels show off some of the nicest designs you'll see in Doom, but you need the hardware too ... this also goes for the added sound effects; they all can take their toll on lower-end systems. It is with this in mind that we recommend a PC with at least a P100 processor, a decent PCI graphics card and a minimum of a Sound Blaster 16 (an AWE is ideal) - with Doom set to play EIGHT (8) sounds simultaneously. You can check this in Doom's SETUP program, under the sound card section. Thankfully we aren't asking too much as these days this system isn't considered to be particularly 'top-end' anymore. Note: Brit11 is NOT enhanced for MMX technology *:) Lastly, we would all like to extend our thanks to the BDL itself, without which Doom ][ Deathmatch just would not be the same. Over the last few seasons things have progressed so much in terms of what the BDL offers it's members. Better laid out rules, utility files plus not to mention the very best wads each and every season is all we could ask for - and this is just what has been provided. It's been a lot of fun battling it out with some of the best players in the UK, and the spirit of the BDL has helped to keep the 'fun' element in too. All we can say is it's a shame things have to finally come to a close, but the BDL can only be proud of what it has achieved over the years since Doom was first released. If Season 11 turns out like Brit11, we're sure it will be a fitting Grand Finale to the BDL. NOTE: Brit11 may be the last Seasonal wad pack, but hang on in there 'till after the 3 demos have finished for promise of a truly 'Happy Ending' :) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- * Copyright / Permissions * -= Copyright 1997 - British DooM ][ League - all rights reserved =- You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc), and if you want to include this WAD in a CD compilation then ask us first !! You are NOT allowed to extract separate levels from Brit11.WAD. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- * Where to get this WAD * The British DooM ][ League BBS - 01290 426847 - 24hrs ANSI BDL website - http://www.cosworth.enta.net/ Ftp.Cdrom.com =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Please feel free to email comments to the respected authors :- [email protected] (Danny Lancashire) [email protected] (Stuart McKendrick) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Make sure you always remember, no matter what your neighbour says ... Q U A K E S U C K S E L E P H A N T S S W I N G E R S A N D T I C K L E S T H E S C R O T U M O F B A D G E R S ! ============================================================================== EOF
Maps
Endoom
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