Confinement 512

Confinement 512

Similar to Congestion 384/64, and Claustrophobia 1024/2, Confinement512 offers 7 new maps fit into a 512x512 area. Except, this time, NOTHING the player sees...

Filenames
conf512.wad
Size
278.14 KB
MD5
3da3042cf90b0f5c1d5a391eee5dbd35
SHA-1
f5e51db583058d3f35a2924bce43aa3ad9721775
SHA-256
bc922d42db3ed39eb22e9e8397a0976d6aef6d2c5b0b6b58434d92ff5adfc9f8
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
80
Maps
MAP03, MAP02, MAP01, MAP04, MAP05, MAP07, MAP06

Read Me

===========================================================================
Advanced engine needed  : Any limit removing one.
Primary purpose         : Single play
===========================================================================
Title                   : Confinement 512
Filename                : conf512.wad
Release date            : September 9 / 2011
Author                  : BloodyAcid
Email Address           : [email protected]
Other Files By Author   : This text?
Misc. Author Info       : <3

Description             : Similar to Congestion 384/64, and Claustrophobia
                          1024/2, Confinement512 offers 7 new maps fit into
                          a 512x512 area. Except, this time, NOTHING the
                          player sees can be outside the area. Play WITHOUT
                          jump, nor crouching.
                          
                          --
                          
                          This is also my debut release on Doomworld and my
                          second singleplayer release! Enjoy~
                          
                          --BloodyAcid

Additional Credits to   : Google for searching.
===========================================================================
* What is included *

New levels              : 7 New Levels
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01-07
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 2 Weeks-ish?
Editor(s) used          : DoomBuilder 2, XWE, Photoshop CS3
Known Bugs              : MAP06's floor might not lower correctly if the
                          two switches are pressed in succession too
                          quickly.
May Not Run With...     : Dunno.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: doomworld.com/idgames
FTP sites: ftp://archives.3dgamers.com/pub/idgames/

Maps

512 Base

512 Base (MAP03)

Deathmatch Spawns
0
Co-op Spawns
1
Hard Drop

Hard Drop (MAP02)

Deathmatch Spawns
0
Co-op Spawns
1
Acidity

Acidity (MAP01)

Deathmatch Spawns
0
Co-op Spawns
1
Brown Out

Brown Out (MAP04)

Deathmatch Spawns
0
Co-op Spawns
1
Hell's Appetizer

Hell's Appetizer (MAP05)

Deathmatch Spawns
0
Co-op Spawns
1
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
1
Marble Complex

Marble Complex (MAP06)

Deathmatch Spawns
0
Co-op Spawns
1

Graphics