Doomworld Speedmapping Compilation #8

Doomworld Speedmapping Compilation #8

This is a compilation of the WADs entered in : Doomworld's eighth speedmapping exercise. : Participants were given 100 minutes to create a : Doom 2 level on ...

Filenames
dwspd008.wad
Size
328.36 KB
MD5
6cb5fa34d6c5269252ffe4a5fbb532f9
SHA-1
f4e1ec0e3fd0267f4cdba83fc7c5c8d5544c688a
SHA-256
3b234098c22bbb76bb0e3d05a3af50c0d3e2ab2b1594121dc814d7e93419f341
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
66
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06

Read Me

===========================================================================
Title                   : Doomworld Speedmapping Compilation #8
Filename                : dwspd008.wad
Release date            : 7/14/01
Author                  : Various

Description             : This is a compilation of the WADs entered in
                        : Doomworld's eighth speedmapping exercise.
                        : Participants were given 100 minutes to create a
                        : Doom 2 level on a certain theme.  This week's
                        : theme was to build a warehouse inside a castle.

Additional Credits to   : http://www.telefragged.com/speedmaps/ for
                        : bringing this idea to my attention.  Everyone who
                        : showed up for the exercise, even if they couldn't
                        : make a level.  Doomworld.com.  id Software.
===========================================================================

* What is included *

New levels              : Yes
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos Replaced          : No
Other                   : No
Other files required    : Boom-compatible source port


* Play Information *

Game                    : Doom 2
Map #                   : Map01 - Map06
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other Game Styles       : No
Difficulty Settings     : Some


* Construction *

Base                    : From scratch
Build Time              : 100 minutes
Editor(s) used          : Various
Known Bugs              : The levels in this WAD were all built in 100
                        : minutes, so they did not have a chance to be 
                        : thoroughly tested.  Some bugs undoubtedly exist.

Will Not Run With...    : Any non-Boom-compatible port

===========================================================================
* The Levels *
===========================================================================

Map01 -- Ebola
Map02 -- NCorreia
Map03 -- Joe Pallai
Map04 -- Jon Rimmer
Map05 -- SgtCrispy
Map06 -- Swedish Fish

===========================================================================

* Copyright / Permissions *


Authors may NOT use the contents of this file as a base for
modification or reuse.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://ftp.cdrom.com/pub/idgames/ and mirrors
Web sites: http://www.doomworld.com/speedmapping/

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
1
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
1
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
1
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
1
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
1