OSIRIS Total Conversion

OSIRIS Total Conversion

OSIRIS Total Conversion is the much-expanded sequel to I, ANUBIS (a DOOMGATE "Best Doom2 of all time" level). OSIRIS makes that one look like pac-man.

Filenames
osiris2.wad
Size
4.39 MB
MD5
8c6994b124ab8466d564e5467d79defb
SHA-1
f3645c993b300f5bf86bf278e761cf24d94289cb
SHA-256
1a27881939921ccd997203a8a285d30730f0ccb3722c9699f2aff602fb4549ce
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
568
Maps
MAP01, MAP02, MAP03, MAP06, MAP05, MAP04, MAP07, MAP08

Read Me

Forward:

As a service to today's Doom community, I've made this excellent wad more
convienient for you to play.  The dehacked patch is now contained within
the osiris2.wad file so that all you need to do is load it into zdoom and
it will play exactly as the authors built it.

Understand that you are playing the original OSIRIS Total Conversion in a
more convenient form.  I salute Glen Payne and Marshal Bostwick for this
outstanding work.

Mike (Biff) Blakely


                    OSIRIS Total Conversion for Doom2 v1.9

=============================================================================
Title                : OSIRIS Total Conversion
Filename             : osiristc.zip
Author               : Glen Payne, Marshal Bostwick
Email Address        : [email protected], [email protected]
Misc. Author Info    : denizens of the Rubber Capital.

Description          : OSIRIS Total Conversion is the much-expanded sequel to
                       I, ANUBIS (a DOOMGATE "Best Doom2 of all time" level).
                       OSIRIS makes that one look like pac-man.

                       OSIRIS contains incredible new monsters, textures,
                       graphics, and sounds (326 new sprites!).
                       Loosely (very loosely) based on the movie "STARGATE".
                       Designed to be DIFFICULT, with serious thought applied
                       to gameplay, lighting, architecture, immersion, and
                       theme.

                       Gameplay will be best on ULTRAVIOLENT in single-player
                       or co-op modes.  Provision for deathmatch is not
                       included.  OSIRIS is NOT so huge as to slow your machine
                       to a crawl, but faster machines will, of course, play
                       better.

                       OSIRIS is a totally immersive experience.
                       A connoisseur's wadset.
                       Not for the weak.

                       Requires doom2 1.9 or a deft hand with dehacked.
                       Really.  This won't work with other versions. The
                       upgrade patches are freely available at cdrom.com
                       in the idstuff directory or in Compuserve's ACTION
                       GAMES forum.


Additional Credits to   : id Software - (of course)
			  Ben Morris - (DCK)
                          Olivier Montanuy - (WINTEX 4x, DEUSF)
                          Greg Lewis - (DEHACKED)
                          Marc Rousseau - (ZENNODE)
                          Jeremy Doyle, for the great music.
                                       [email protected]
                                       http://www.miindport.net/~jdoyle
==================== Play Information ======================================


To install:
                Unzip osiristc.zip into your Doom2 directory, then type
                INSTALL. The install batch will make all necessary
                modifications, provided it doesn't find something amiss.
                Your existing Doom2 stuff won't be modified in any way.

                After the install completes, type OSIRIS to play.
                Choose Ultraviolent.

                To delete all the OSIRIS files, type REMOVE.

Episode and Level #     : map01-08
Single Player           : Oh Yes.
Cooperative 2-4 Player  : Oh Yeah.
Deathmatch 2-4 Player   : Negative. Maybe level 8, if you add the starts.
Difficulty Settings     : Implemented.  UV is best.
New Sounds              : Yes.
New Graphics            : Yes, tons.  Hoo-boy.
New Music               : Original for OSIRIS by Jeremy Doyle.
Demos Replaced          : No.

* Construction *

Base                    : New levels from scratch
Editor(s) used          : DCK, PSP, DEHACKED, ZENNODE
Known Bugs              : none


========================== Comments =========================================

Cheat codes have been disabled, just to keep the honest people honest.
You'll know how to find them . . .


====================== Copyright / Permissions ==============================
All the resources contained in OSIRIS are yours for the using except for the
music.  E-mail Jeremy Doyle ([email protected]) for permission.

Authors MAY use these levels or other elements as a base to build
additional levels. Give us a holler if you come up with something novel.

You MAY distribute osiristc.zip, provided you include all files, with
no modifications.  You may distribute osiristc.zip in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

All legal copyrights belong to id Software.

====================== Where to get this WAD ===========================

http://junior.wariat.org/~rgp
ftp.cdrom.com /pub/doom2/newstuff or /pub/doom2/levels/
Compuserve ACTION GAMES forum, DOOM2-Levels library.

[email protected]

Forward:

As a service to today's Doom community, I've made this excellent wad more
convienient for you to play.  The dehacked patch is now contained within
the osiris2.wad file so that all you need to do is load it into zdoom and
it will play exactly as the authors built it.

Understand that you are playing the original OSIRIS Total Conversion in a
more convenient form.  I salute Glen Payne and Marshal Bostwick for this
outstanding work.

Mike (Biff) Blakely


                    OSIRIS Total Conversion for Doom2 v1.9

=============================================================================
Title                : OSIRIS Total Conversion
Filename             : osiristc.zip
Author               : Glen Payne, Marshal Bostwick
Email Address        : [email protected], [email protected]
Misc. Author Info    : denizens of the Rubber Capital.

Description          : OSIRIS Total Conversion is the much-expanded sequel to
                       I, ANUBIS (a DOOMGATE "Best Doom2 of all time" level).
                       OSIRIS makes that one look like pac-man.

                       OSIRIS contains incredible new monsters, textures,
                       graphics, and sounds (326 new sprites!).
                       Loosely (very loosely) based on the movie "STARGATE".
                       Designed to be DIFFICULT, with serious thought applied
                       to gameplay, lighting, architecture, immersion, and
                       theme.

                       Gameplay will be best on ULTRAVIOLENT in single-player
                       or co-op modes.  Provision for deathmatch is not
                       included.  OSIRIS is NOT so huge as to slow your machine
                       to a crawl, but faster machines will, of course, play
                       better.

                       OSIRIS is a totally immersive experience.
                       A connoisseur's wadset.
                       Not for the weak.

                       Requires doom2 1.9 or a deft hand with dehacked.
                       Really.  This won't work with other versions. The
                       upgrade patches are freely available at cdrom.com
                       in the idstuff directory or in Compuserve's ACTION
                       GAMES forum.


Additional Credits to   : id Software - (of course)
			  Ben Morris - (DCK)
                          Olivier Montanuy - (WINTEX 4x, DEUSF)
                          Greg Lewis - (DEHACKED)
                          Marc Rousseau - (ZENNODE)
                          Jeremy Doyle, for the great music.
                                       [email protected]
                                       http://www.miindport.net/~jdoyle
==================== Play Information ======================================


To install:
                Unzip osiristc.zip into your Doom2 directory, then type
                INSTALL. The install batch will make all necessary
                modifications, provided it doesn't find something amiss.
                Your existing Doom2 stuff won't be modified in any way.

                After the install completes, type OSIRIS to play.
                Choose Ultraviolent.

                To delete all the OSIRIS files, type REMOVE.

Episode and Level #     : map01-08
Single Player           : Oh Yes.
Cooperative 2-4 Player  : Oh Yeah.
Deathmatch 2-4 Player   : Negative. Maybe level 8, if you add the starts.
Difficulty Settings     : Implemented.  UV is best.
New Sounds              : Yes.
New Graphics            : Yes, tons.  Hoo-boy.
New Music               : Original for OSIRIS by Jeremy Doyle.
Demos Replaced          : No.

* Construction *

Base                    : New levels from scratch
Editor(s) used          : DCK, PSP, DEHACKED, ZENNODE
Known Bugs              : none


========================== Comments =========================================

Cheat codes have been disabled, just to keep the honest people honest.
You'll know how to find them . . .


====================== Copyright / Permissions ==============================
All the resources contained in OSIRIS are yours for the using except for the
music.  E-mail Jeremy Doyle ([email protected]) for permission.

Authors MAY use these levels or other elements as a base to build
additional levels. Give us a holler if you come up with something novel.

You MAY distribute osiristc.zip, provided you include all files, with
no modifications.  You may distribute osiristc.zip in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

All legal copyrights belong to id Software.

====================== Where to get this WAD ===========================

http://junior.wariat.org/~rgp
ftp.cdrom.com /pub/doom2/newstuff or /pub/doom2/levels/
Compuserve ACTION GAMES forum, DOOM2-Levels library.

[email protected]

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
7
MAP02

MAP02

Deathmatch Spawns
4
Co-op Spawns
5
MAP03

MAP03

Deathmatch Spawns
1
Co-op Spawns
8
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
6
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
6
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
6
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
5
MAP08

MAP08

Deathmatch Spawns
0
Co-op Spawns
4

Graphics